With the buff to the tank item for the jungle can we get a small buff to the AS jungle item

Goldenwolf14··7 votes·639 views

I personally think it could just use a small buff to the base magic damage on hit that it gives maybe like 30 - 40 instead of 25 because I rarely see it picked on any AS champs anymore and come on 25 that's negated by one item 1033. An example of a champ who doesn't buy it anymore being MasterYi who mostly get item 3707item 3723 instead now. I know that item 3718 was a problem when they first came out, but now barely anyone gets item 3715 because of the nerfs to it, so it shouldn't be to much of a problem if Devourer gets a small buff.

10 Comments

PapaGreg213 votes

[deleted]

Sirsir2 votes

Normally I would say 'Its funny cuz its true'

Nothing funny about that...

ProfDrDeath2 votes

For Devourer, one of two things needs to happen:

  • A component item that gives AS and on-hit magic damage.
  • Drastically lower the items base damage, but have it count big monsters slain from the Machete-stage of the jungle item.
junglerboy161 votes

For your first idea, getting AS already boosts clear speed a lot on its own, so that is really unnecessary.

For your second idea: NO. That is precisely what makes devourer good yet made feral flare toxic. The fact that Devourer doesn't need to be rushed in the same way and rewards team play (giving more stacks for kill/assist than monsters) is why it has been generally well accepted, as opposed to causing the toxic "AFK jungle farm" strategy of flare.

Lissama2 votes

Change "damage per stacks" to "damage per champion level". I do not understand why Riot forsing players to go afk farm and stacking this item. It is annoying. Yes i know, item stacks from kill too, but it is still not reliable. Coz you cant always do successfully ganks. Also change damage to physical. And maybe let it apply crit. p.s. google translate ftw.

The Paulrus1 votes

Someone clearly doesn't understand how MR works.

Magic Damage Received = (Magic Damage given)*(100/(100+MR)). So it doesn't negate it, just mitigates it. Pretty simple though. item 3726 +item 3091 and you're golden.

Duke Anax1 votes

The best part: negative MR increases damage, so it really ups your clearspeed.

junglerboy161 votes

item 3715 is actually AMAZING right now, just not on the people you would expect. Tanks actually love this item because attacking only reapplies the DoT, so their slow attack speed doesn't mean any less damage than a Yi using it, and they absolutely love 20% damage reduction when invaded or diving a carry.

They should buff Devourer, yes, but the way they should do it is increase the base damage to 30 (from 25 atm) and increase the damage reward for champion kills/assists from 2 to 3, so that it scales better on team players rather than AFK farmaholics.

Skia Asteri1 votes

Make if build from item 3101 instead of item 1042 item 1042 .

Chespin20131 votes

i mean Fizz jungle uses skirmashers

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