@Meddler Are there any plans for Guinsoo's Rageblade?
Or for helping out on-hit itemization in general?
Rageblade's most recent rework was meant to make it the sort of "Infinity Edge" of on-hit builds for champions like Master Yi, Warwick, Xin Zhao, or Jax, and though these champions still do predominately use on-hit builds in the jungle rageblade is almost never bought. Now that Kog has been reverted it is pretty much only bought on Kayle. Part of it is due to stat-inefficiency (Yi does not care at all about the AP), part of it is due to how bad it feels to complete (you have less attack speed on completion for the start of fights, which feels awful), and a big part of it is the Phantom Hit (which is what makes it the big on-hit enhancer item) being gated behind the item's stacking mechanic. The stacking mechanic in general favors ranged champions (who can stack it more safely) heavily over melee champions.
So are there any plans to help out on-hit itemization and guinsoo's?