New Rengar on pbe...
i just tried him. Holy shit.
i just tried him. Holy shit.
Giving an assassin a free qss and complete cc immunity is such a terrible idea. He will basically have no counterplay,
Giving an assassin a free qss and complete cc immunity is such a terrible idea. He will basically have no counterplay,
Tell that to Olaf.
But he has to have if Ferocity up to use that effect.
Assasin Update but I feel like Tank rengar could be op again
GIVE ME ALL THE INFO IS MY BOY GONNA BE FINE?????
GIVE ME ALL THE INFO IS MY BOY GONNA BE FINE?????
Warning, long copy paste from surrender@20 ahead:
P - Unseen Predator
Ferocity
Maximum Ferocity reduced 5 >>> 4
Using an empowered ability gives Rengar 30/40/50% (at levels 1/7/13) Movement Speed for 1.5 seconds
Rengar no longer has to damage an enemy with a spell to gain Ferocity from it
All Ferocity is lost instantly upon leaving combat (4 seconds of dealing/taking no damage)
Leap Range increased 600 >>> 725 Leaping from out of combat (see Ferocity out of combat rules above) generates 1 Ferocity Rengar now jumps slightly offset from the target in the direction he came from (rather than dead-center in the middle of the target's model) Bonetooth Necklace Now only grants stacks for unique champion kills (Rengar has to damage them within 1 second of their death) Stacks capped at 5 Old bonuses removed Now grants 1/3/6/10/15 Attack Damage Now grants 2/6/12/20/30% Bonus Attack Damage No longer gets the short end of the stick in the Kha'Zix/Rengar quest Bonetooth Necklace progress is represented by a UI element that Kindred players will be familiar with Q - Savagery - redesigned
Rengar slashes all enemies in an arc before piercing all enemies in a line
This spell is now a skillshot; it still resets Rengar's auto attack timer
Casting Savagery outside the max range causes Rengar to lunge forward with the piercing attack, moving a small distance in that direction
Deals 90/130/170/210/250 plus 1.0 Bonus AD physical damage
Ferocity effect: deals significantly more damage
Deals 80+20/lvl plus 2.4 Bonus AD physical damage
W - Battle Roar - redesigned
Rengar deals magic damage to nearby enemies and heals for 50% of the damage he took in the last 1.5 seconds
Ferocity effect: additionally removes crowd control effects and prevents incoming ones for 1.5 seconds
The amount Rengar will heal is represented by Grey Health on his health bar
Damage healed from monster attacks is doubled
E - Bola Strike - basically the same, with some numbers adjustments
R - Thrill of the Hunt Now Camouflages Rengar, meaning he can be seen by nearby champions or truesight only Duration increased to 14/22/30 seconds Fade time removed Movement Speed increased to 40% Now only reveals the enemy champion nearest Rengar This puts eyes over the target that both teams can see Rengar can only leap to the enemy champion nearest him (unless in brush) Leaping to the enemy champion nearest him results in a guaranteed critical strike on the target
God help us top lane.
God help us top lane.
Ferocity W seems REALLY powerful (CC immunity is one of the strongest effects in the entire game), odds are he'll probably only have enough time to use maybe..... one empowered ability before a fight is decided thankfully, so its important that they all feel strong.
Thrill of the Hunt is basically Eve's passive now, only it has a maximum duration, gives Rengar a speedboost, and has a leap (that's an assured Critical strike, but he can only leap to the person closest to him)
Ferocity Q is basically just a powerful nuke, which is all its ever been; its worth noting though that it IS NOT an auto attack anymore, so he won't be able to do crazy stuff like get crits with it.
Edit: Q DOES however do AoE damage now, but i don't know what the range is like lol.
Ferocity W seems REALLY powerful (CC immunity is one of the strongest effects in the entire game), odds are he'll probably only have enough time to use maybe..... one empowered ability before a fight is decided thankfully, so its important that they all feel strong.
Thrill of the Hunt is basically Eve's passive now, only it has a maximum duration, gives Rengar a speedboost, and has a leap (that's an assured Critical strike, but he can only leap to the person closest to him)
Ferocity Q is basically just a powerful nuke, which is all its ever been; its worth noting though that it IS NOT an auto attack anymore, so he won't be able to do crazy stuff like get crits with it.
Edit: Q DOES however do AoE damage now, but i don't know what the range is like lol.
Im excited o-o so yay
WHAT IS HE
You should try tank Rengar.