The champion's updates...

1542·10/18/2016, 6:38:20 AM·3 votes·707 views

while i was thinking it is good to update a champion gameplay? i was wondering this cause i notice Riot guys dont care bout the people who used to main these champs, as an example Ryze and Mordekaise had to be reworked at least 2 tiemes for them to work "properly" and they still are not good picks, in the other hand Malzahar and Taric people played them cause they were "new" but they hype for them died 1 month afther they were released now nobody plays malz and have been a lot since i saw a taric;

i used to main these 2 champs but realize i would not pick them even if had no other option, they are not what i learn to play and definetly not what i want to play, the whole concep of what they were got lost with their update, and now the best i have is my Talon and im afraid they will take him away just like they did with the others; i mean we dont even get a say or a chance to keep the old gamplay, i would pay real money to get back the old malz.

i feel like the guys reworking them dont have any idea of the champ or how bad is it for the people who play them as mains; as an example the guy reworking the Assassins described talon as an AOE machine, that's completly wrong, he does get some dmg on the near champs but if he focuses on dealing AOE he fails the kill and dies there, plus the carry builds item 3143 and talons dmg becomes insuficient to kill the carry in 1 go; the real AOE machine is katarina, which he described as very complex champ which is not really true, i've been there kata goes in then R and half of the enemy team is dead or in a very bad state...

but oh well this is a company not like they will listen to their customers right?

just leaving this here, had to take it out of my mind.

PS:sorry for the bad english, not my main language :(

2 Comments

Tenth Leper10/18/2016, 7:28:55 AM1 votes

I agree that more often than not reworks make champions less "fun" for former mains. Malz was my most played mid pre rework and now I do not touch him.

The problem is that in some cases they are reworking Champs to increase their playerbase, in which case they want them to appeal to people they currently do not; and therefore they must change.

If you like a champion already, then each change is a chance at losing a trait or behavior or aesthetic or what-have-you which you are attracted to for one to which you are not. Therefore the greater the number and scope of the changes the greater the risk (and I would suggest likelihood) of alienating previous [karma] fans.

I am confident that they at least make in effort to preserve characteristics they THINK people admire in the old champ. This actually causes a problem when they also add as many new "toys" as possible to appeal to as many potential new fans as they can. You wind up with kits as overloaded as fully "new" champs, which have so many bells and whistles to distinguish themselves from old Champs yet then the old Champs are reworked (erased) and there is no longer a need to be distinguished from them anyway.

One other problem is when "they" decide that a playstyle is "unhealthy. In this case the rework is specifically intended to remove the playstyle the old [karma] fan enjoyed. This has been systematically reducing my league enjoyment for years, but I continue to deal with it as best I can.

A prime example is Soraka. While many players hate playing against her current iteration more than the last, and the last more than her first, it was riots decision to make her more "interactive" (which is something I hate in the first place (now I main Janna)) during the lane phase. What this accomplished (aside from forever killing any enjoyment I got from playing her) was to make her even better at healing then before, but only if she is also damaging (and coincidentally ccing) her opponents. So if played well she is doing too many things, but the specific playstyle of safe healbotting which some enjoyed and was easier to balance across skill levels was removed.

And now the large reworks are also always lore/visual updates as well, which subjectively ruined Trundle and Karma for their "fans". This is aside from the point that both are heavily and competitively played now, but mostly by a different group of players than pre-update.

I don't even want to talk about morde !_!

I will say that the Garren rework, the Darius rework, the most recent Ryze rework and to a lesser extent the Yorick and Caitlin reworks have been pretty good at pleasing old "fans" while attracting a few new ones.

Poppy, Taric and Sion are not even recognizable anymore game play wise, but at least poppy and Taric look fabulous. I actually enjoy new sion on aram (and only on aram), but old sion was by far my favorite jungler.

The only jungle I like now is Warwick, and he will be reworked very very soon (and if they remove bloodscent I will simply not jungle anymore)

Sorry for the rant and wall of text.

TLDR: I feel ya, but I do think "they" are trying.

Bard R Friday10/18/2016, 4:50:40 PM1 votes

I can't see how Malzahar and Taric's concepts got lost. The only real difference for Taric is that he now gives invulnerability instead of a little extra damage on his ult, and for Malzahar his damage was just shifted into voidlings somewhat while his other stuff is the same.