Yasuo Over-nerfed
I'll probably get a lot of hate for this, but at this rate I don't mind. I have played A LOT of games as Yasuo, and have dealt with the nerfs accordingly over time. It hasn't really been an issue, up until the most recent nerf to the health and movement speed. Since he is a melee champ, he needs to get close to attack (no duh), and as such having an already low health pool was challenging enough against champs with range and multiple skills that could strike regardless of windwall presence. Le Blanc, Karthus, Brand, etc... Either way, I just feel that the health was a bit too much. As far as movement speed; it sucks, but it does make sense. He has other forms of escape, though now it is a bit harder to get away clean. (E away, flash, w to prevent stun)
As far as balancing, I believe he would be 'balanced' perfectly if the health were given back to him. That is all.
all over again but than with a more powerfulll lategame.
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. They are still very strong but just became situational.