All The Enchanter Mains Can (Probably) Agree With Me On This
It's almost impossible to play Soraka anymore, and Janna isn't doing much better. I don't know how to properly put it into words so instead I'll just list out points that I find are problems with these champions and ideas I have to fix them.
With Soraka, her laning is just awful. She has to sacrifice her on health to heal her ADC, which in the current state of League is already a death sentence, and the only way she can heal herself is by using her Q which can be seen way before it even hits and only heals her for 56 health at first rank. Not only will a single auto take all of this away, she has to heal over a period of 4 seconds, and anybody who plays Soraka knows, her Q is the second thing you max, meaning for most of laning phase she'll only be able to heal herself for 56 health. Secondly, her E is kinda trash, as a Soraka main I understand that it's used for its silence and not its damage, but the silence means nothing when it only take .5 seconds to walk off of it, and even when using the QE combo, it's still rare that that its root goes off unless you're ADC slows or roots them. Finally, her heal is more or less fine, the only issue is that it takes away 10% of your own health when using it with the added cost of mana. I get that Riot added the 10% mechanic to balance it out, but the number should really be lowered to 5-7%.
With Janna, it's plain and simple; her shield. The 18 second cooldown at first rank is just ridiculous, with the current numbers being 18/16/14/12/10 ever since her little mini rework during season 7 with Ardent Censer meta. Not only this but her base shield amount was changed from 80/120/160/200/240 to 70/105/140/175/210. Yes, she has a 70% AP ratio but that means nothing when the only AP items you get on her is Ardent Censer, and Remnant Of The Watchers depending of your build path, which only adds up to 95 AP with 70% of that being 66.5 AP. Using my typical build as the base, which I put at the bottom for anybody who wants to see, the total amount she can shield for currently is 345.6, and late game that's only about 2 autos or a single ability. Before the changes to her shield, she use to be able to shield for 383.1, and when it comes to heals and shields, that 40 difference means everything. All I ask is that revert the base shield amount to the original amount or at the very least increase it, and change the cooldown on her shield to 16/15/14/13/12.
In the current state of the game, where people constantly post on the boards about the ludicrous amount of damage champions do, with tanks being able to one shot you at a moments notice, and towers falling before 10 minutes, I feel like healers are some of the most important champions to look at right now. Again, I'm not the best at really explaining things.
This is my Janna build, I also get the Revitalize rune
For the numbers I used to get the total shield amount I substituted
for 