Talon, and why silence is not the problem you should be looking to fix.
Talons silence doesn't have a huge range. It has as much or more counterplay as Tibbers on Annie in a normal scenario. It even puts you in Melee range where you are much more vulnerable afterwords. Without his ult Talon has as much counterplay as any burst mage in the game, mostly centered around range of threat and positioning.
The real issue here is when he uses his ult to open from stealth and instantly annihilate someone. The exact same issue that got Rengar and Eve reworked in the past. The stealth removes most need for any real positioning gameplay as it gives Talon a way to move into range without fear of retaliation, or at least guarentees that he will get to use his burst on his intended target before anyone can do anything about it.
Instead of removing his tiny silence that actually makes it possible for him to fight people like Kat or fiddle. Remove his ability to use E while in stealth. Problem solved. Now he still has his ability to interrupt combo's and channels briefly when an opportunity arises, but cannot stealth WTF gank anymore.
The reason the silence change going on the PBE scares me is because on the surface its going to look like its effective. Removing the silence is going to make him lose more lanes. When he loses lane he will get less items, and do less damage more often. If he has less damage then the rediculous stealth gank is less likely to kill your target. If he should ever get a lead then his stealth WTF gank, which I'm sure is the real "no counterplay" issue, will be just as bad.
This silence change is merely putting Talon in a position where he can't be good, instead of adding any real counterplay. Now his combo is only going to work on immobile squishy targets, instead of all squishy targets. If you make his gameplay focus more on positioning, then anyone can play with and around that game.
since i started playing league of legends, I believe I can vouch for removing his silence not solving any problems. It is true that not being able to retaliate for a whole second on such a fast burst combo is unhealthy, but I believe that his silence is a key part of his kit, interrupting channels. Have the silence last 0.1 second would solve the problem while at the same time not removing a key utility aspect of his kit. And to anyone who can't retaliate much anyhow, the slow will be worse because it will proc his passive for the first hit, which is gonna hurt.