Denying S Ratings Via Surrender - Its a Thing
So, I was playing the other day and having an absolutely great game with Miss Fortune. For once, I had a good support and I had a team that was really whooping and we were all doing well. Right at the 20 minute mark, the other team surrendered and I ended 10-0-5 with an A+ and no S.
My problem is that I've noticed many times people purposely surrendering to -prevent- somebody doing well from getting an S rating. Obviously, this is something that needs to be fixed so that people can't just give up to prevent a good player from being recognized for being good. Whether Riot wants to admit it or not, there's a lot of nasty people on this game who will do anything to make your experience a lot more miserable. I say we turn the tables with something realistic and sensible.
If anybody has an A+ rating during a surrender and was obviously about to score an S had the game gone on a few more minutes, grant them that S as a result of the surrender. In my case I had very reasonable suspicion of 20-0 if not higher, and all of us had a good chance at doing well. In other words, if at 20 minutes somebody is right on the border of A+/S- - give them the S AS A RESULT of the surrender since that will make their reasoning for it moot.
On a related point I've seen a large number of games lately purposely aimed at costing people a good rating via enemy teams camping people with a significant lead in kills or assists and sometimes, people's own teammates letting them die if they have a low number of deaths. I've been fortunate enough to get an S on over 80 champions in the past six months or so, and people just giving up costing me that rating is a hell of a deterrent to try for that elusive letter. Hopefully, we can all figure out something to fix this problem!
