Fizz Ult Hitbox
Is completely screwed up. Anyone else feel the same ?
Is completely screwed up. Anyone else feel the same ?
Latch range grows with the shark. Hitbox is perfectly fine and intended to be that way.
Easy white knight, I was talking to actual players
Easy white knight, I was talking to actual players
What? I'm stating facts. The hitbox was intended to be that size. People are too prone to dodge the visual model of the fish that they forget about the hitbox and get caught. This is also why they added an indicator to show the latch range when it's on the ground.
What? I'm stating facts. The hitbox was intended to be that size. People are too prone to dodge the visual model of the fish that they forget about the hitbox and get caught. This is also why they added an indicator to show the latch range when it's on the ground.
I've seen point plank Fizz ults not latch on, and other times latch on "late". I think sometimes (rarely), CC and skillshots don't register correctly. I mentioned Syndra's E, because that has a similar issue.
Go watch redmercy's latest video and tell me that hitbox isnt broken.
Lol I saw that. That was just bullshit.
Go watch redmercy's latest video and tell me that hitbox isnt broken.
Again, the hitbox for the latch on was added in and completely intentional. Fizz's ult is no longer "if the fish hits them directly it latches on" It's based on how far it has traveled.
Ill actually have to agree. I was running away from him, out ran the projectile, it appeared behind me for a split second, then caught onto me. I died. I was playing Syndra, and Fizz said "how did that hit you, and kill you? I have one item".
I think the hitbox on Syndra's stun is a bit off, too (not the width) I've seen the orb stop behind an enemy and stun them, even though the orb appeared to not actually hit. Doesn't always happen, though, so it may be a bug.
all fizz players will say that because the old shark wasn't like this
No, I don't; I haven't seen anything like that. It's just quite large.
While I understand the mechanic I can see it being not very intuitive for someone to get hit by something they didn't get hit by.