funny dash hitboxes

xxxliltrash ·7/25/2019, 10:14:35 PM·1 votes·1,892 views

why is it that when ur champion dashes it's hitbox will still remain at the location where it started the dash until the animation completes? wouldn't it make sense to have my hitbox on my character when it dashes?

2 Comments

Critmaster Garen7/26/2019, 7:10:48 AM1 votes

it has to do with latency, and making the game easy on servers in general. this mechanic is much less taxing and requires the game to perform less updates per second. it also slightly lowers the difference between players with varying ping.

like imagine instead if a "jumping" hitbox, you wanted to make the hitbox fluently move with the champion model through the entire dash.

not only would this require a lot of server updates/second (like 100 updates) for the game as a whole, to make the hitbox move fluently, but you also have to communicate this information accurately to the players for every single update. someone who lived right next to the servers with a 5ms ping would almost perfectly see on his side where the hitbox is at any given point in time. but for someone who lives further away, and has 100ms ping, the hitbox would always lag behing or jitter, depending on the stability of the connection.

if you have this "jumping hitbox" mechanic, these differences would be overall much less impactful.

take from that what you will, but thats the main reasoning for how hitboxes work.