Damage prevented stat?

HCC Faust Lord·1/18/2016, 12:38:55 AM·82 votes·2,482 views

Hey Riot, so as a support main, I would find it really interesting as to how my shields and other supportive spells benefit the team in a game. While it's really cool to see how much damage I did as a full support Janna or Lulu, I would much rather see a stat along the lines of damage shielded or damage prevented. Can this be a thing in the near future? Thank you!

18 Comments

Illâoi Evê Siôn1/18/2016, 12:49:02 AM7 votes

Also: Movement Speed impaired. Would show how much Movement you impair. Stuns would show the amount of Movement Speed the target had while stunned for the duration they were stunned, e.g. 400 Movement Speed at 1.25 second stun equals 500 at the end game stats. 20% Slow at 400 Movement Speed for 1.5 seconds equals 120 at the end game stats.

Death by Glamour1/18/2016, 12:44:36 AM4 votes

Upvoted.

People have been asking for this for ages

Tribbles Foxfolk1/18/2016, 10:43:43 PM3 votes

[{quoted}](name=Faust Lord,realm=NA,application-id=3ErqAdtq,discussion-id=QEHvz9Bp,comment-id=,timestamp=2016-01-18T00:38:55.723+0000)

Hey Riot, so as a support main, I would find it really interesting as to how my shields and other supportive spells benefit the team in a game. While it's really cool to see how much damage I did as a full support Janna or Lulu, I would much rather see a stat along the lines of damage shielded or damage prevented. Can this be a thing in the near future? Thank you!

Damage Prevented is a little too broad. If it was "Damaged Shielded", then we'd be on to something. Armor and Magic Resist already passively reduce damage, so the numbers would be crazy-high for everybody in a medium-length match. Damaged SHIELDED, on the other hand, is perfect for what you're describing: a stat that shows just how much damage we've prevented with champions like Janna and Lulu (also Face of the Mountain exists).

Still, upvote because I agree with the idea.

LaoBushido1/18/2016, 12:40:16 AM3 votes

With the new Shen coming out this could be an interesting stat

warmcorntortilla1/18/2016, 4:33:16 PM2 votes

Sometimes you KNOW you played a damn fine Janna game and you just wish that after-game chart could display in numbers the awesome job you did. Pls Rito.

TallyZrg1/19/2016, 11:45:54 PM1 votes

Would love to see this statistic!

SociopathFriend1/18/2016, 3:14:55 AM1 votes

Supports have been asking for this and a "Enemy time CC'd" stat for a while now. I do wish Riot would make this a thing, currently supports and still pretty much just regarded by their KDA and numbers of wards placed. Unless you're Raka, then you have a big healing number.

Sand Clone1/18/2016, 6:26:37 AM1 votes

this stat would be pretty useless,the extra stat don't tie in very well when implemented because no one pays attention to it when it comes to numbers. the number would always be really low insignificant because they used janna's e as more off a buff than a survivability when it comes to high elo play.

FrodoBagginses1/18/2016, 3:18:32 PM1 votes

Also can we have the support item from Black Market Brawlers. That was a neat item for shield heavy supports like Janna.

Shockrew1/18/2016, 9:31:21 PM1 votes

You have no idea how broken that would be. I think simple reason why they do not other than a keystone comes down too this, you need 200 dmg too go through simple 100 armor, you add a shield that gives lets say an extra 100 you need another 100 dmg too go through that now applying dmg reduction on top of that you could be looking at extra 100-200 dmg that is over 500 hundred dmg too tickle someone. Not a good idea unless it was for magic dmg only there a few items that can gives ok mr but not enough too counter the burst unless you count banshees veil but that is only good for one spell and can be easily destroyed by any mage with 20%cdr