Shen's Update

Ultra Animal··6 votes·2,594 views
News of Legends

{quoted}

Agree that Shen needs work, we just have so many to do and only enough bandwidth for a handful at one time. We will get to everyone that needs it in time.

So i'm glad to see that they will be updating him for S5 even if it will be a little while longer, maybe 5.4. IN THE MEANTIME, I want to throw my idea out there again about shen's W possibly scaling off of MISSING HP, It would keep his laning phase from being OP and buff his teamfighting potential.

Post your opinion of what would work best for shen in S5, I want to see a collaborative thread towards this! No Zed 's allowed

23 Comments

Tis a nice day4 votes

Shield that scales off of missing hp?

That actually sounds pretty neat.

Hizsoo2 votes

He needs a good tank ability and relevant fighter damage output, also for mid and late game, but not something like this.

Meep Man2 votes

Why not make Feint make Shen turn invisible along with the shield and always make his next basic attack proc his passive?

Krosan1 votes

Because that's an assassin ability, not a tank ability. (Or at least it would be if Ki Strike's scaling wasn't fairly poor.)

Shen needs better tools to draw and hold aggro in a fight, not better ways to drop it.

Tis a nice day1 votes

Who said tanks cant have invisibility? :p I like the passive proc idea though.

Krosan2 votes

A pure tank like Shen's primary goal is to be a threat in a fight through disruption. He needs to be able to absorb damage, and to be threatening enough when near that the enemy spends attacks on him rather than his allies despite Shen being the most durable member of his team. Generally, this is through the threat of massive CC (like Rammus/Nautilus) or ongoing damage (like Amumu/Rammus).

A short-duration stealth like this is a deaggro tool, used for escaping or for coercing people to switch targets away from the character. It's useful as heck on people like Wukong and Vayne, but it's pretty counterproductive on someone like Shen.

Tis a nice day2 votes

What if we gave his shield the taunt instead?

Ultra Animal1 votes

So dash shields him depending on how many he dashes through and then feint creates 10% damage reduction and taunts.

E-100 energy 10s cd W-60 energy 8s cd

ExecutorDill1 votes

2 things wrong with that? why would he a ... no, what's the point in having a shield when the enemy can't see you? and vice versa

aperson12 votes

I'd give his "tank" abilities (meaning his supportive functions - taunt, ult, Q mark) some kind of conditional CDR. Right now Shen doesn't gain anything from staying in a fight than energy from Ki Strike, but when his abilities are on CD he can't actually DO anything with it.

Also his heal feels super unsatisfying. I know because he's manaless his sustain can't be TOO good, but I feel like they should either make it faster or remove it entirely for something else.

SpecterVonBaren2 votes

I really really like the idea of him having a shield that scales off of missing HP, that's a kind of shield that we don't have right now.

NocturnalPK1 votes

Idk what but Feint need to stop being useless. Wouldn't hurt to make Shadow Dash's hit box a little bit bigger either.

Ultra Animal1 votes

I should also point out that this scaling would bait people into attacking shen making this scaling unique and specific to the champs design(forcing enemies to attack him).

Strident1 votes

Actually, Shen jungle is pretty good. I consistently do very well in mid-diamond range with it. My only displeasure with Shen is that Feint and Shadow Dash both need levels to be really useful.

Ultra Animal1 votes

Agreed^

InvalidGuest1 votes

Make some combo between his shield and his shadow dash (sort of like yasuo's e+q combo)

and for the love of all things morello PLEASE give him scaling MR.

Jamener1 votes

Shen doesn't have scaling MR? I didn't know that. Is that why he always feels so squishy when I play him?

Ultra Animal1 votes

Yea that bothers me, a tank that doesnt have scaling mr...

Jamener1 votes
  • I think the shield should definitely scale off of some form of HP. It should last longer too.

  • The taunt needs work. It's tough to hit and is pretty short range. With all the dashes and slows Shen has to go through to get to a carry it is on too long of a cooldown and doesn't CC for long enough. Maybe have its cooldown lowered based on how many champions it hits. **Or give it a longer cooldown and have it lowered by auto attacks like Amumu's E. This would actually be pretty neat because it'd mean he'd dash around more and fit the ninja role a lot better. **

Right now, Shen is pretty squishy and has to choose between either maxing his damage (Q), tankiness (w), or CC (E). Other tanks bring all 3 without requiring many items or levels so Shen is outclassed quite heavily.

MindSmash1 votes

I think Shen is actually in a pretty good place right now, playing him I've been doing really well. I was thinking of having his ult more like zeds, where it isnt global but instead he goes invisible then shields someone right after, and he can even shield himself the same way, and when it lands, it marks everyone in an area with his q.

Ultra Animal1 votes

Did you seriously just mention Zed...

Troy2426211 votes

Shen just doesn't have enough CC to ever be focused. It used to be a lot stronger than it is now.

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