Why do champions that have a knockup get added to Yasuo's R while NOTHING gets fixed with Morde's R?

Violet Fields··1 votes·382 views

Every since the Warwick update, if my ADC ghost gets below 40% health and I'm retreating while the rest of my team are NOT under 40% he can just start running towards me and completely target our ADC. Why does his passive even work on non-champion Mordekaiser ghosts?

Like when was the last time something was added to Mordekaiser besides nerfs? Hell, when I killed a Jhin who had one shot left in his "magazine," 3 people were surrounding me and every single shot fired from the ghost Jhin critted, AS MAGIC DAMAGE! I got an easy triple kill.

Meaning, lol, Jhin doesn't reload on Mordekaiser. If that makes any sense.

TL;DR There are 154 other bugs we already know about. The warwick thing just adds another one though.

Repost: WTF, I didn't post this in Player Behavior & Moderation...

3 Comments

A Basic Island1 votes

uh cus they don't have to specifically code an ability to interact with yasuos ult

yasuos ult only cares that it "displaces" the enemy somewhat

Violet Fields1 votes

[{quoted}](name=A Basic Island,realm=NA,application-id=3ErqAdtq,discussion-id=Q0EgJOmu,comment-id=0000,timestamp=2017-03-21T02:23:58.809+0000)

uh cus they don't have to specifically code an ability to interact with yasuos ult

yasuos ult only cares that it "displaces" the enemy somewhat

What does the specified code have to do with anything. If they aren't going to work on the 2015 "reworked" Mordekaiser why did they put the updated passive in in the first place?

Umbral Regent1 votes

For the Warwick thing, that's not a Mordekaiser bug, that's a Warwick trait - Mordekaiser's Champion Ghosts count as Champion-type entities, and are consequently subject to things like Warwick's Blood Hunting passive. The same thing goes for Illaoi's Test of Spirit ghosts - if they fall below 40% health, Warwick gains the Blood Hunting benefits from them while they're active.

As for the Jhin thing - that is more than likely an unintended effect. Probably worth it for Riot to look into it despite the difficulty of pulling it off, since that sounds like an extremely bad case of no clarity + no counterplay.

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