@Riot I am a 1 million Mastery points Teemo main, I think he really needs a rework
I just saw the post about quitting playing Teemo and wanted to add from my experience. **I have over 1 million mastery points **on
and this season I quit playing him completely. I played him before because he was a tank shredder, splitpusher, and objective/vision controller. Not because I am a troll. The problem is that right now, his simple kit feels outdated and unviable. He does not have the tools to compete with the more modern champions. His kit is does not give you the ability to outplay opponents. I thought I could carry games through good game knowledge and decision making alone, but that doesn't work in this season. This are the problems with Teemo:
-His passive is irrelevant because the game has become more team fight oriented -His Q blind effect is not significant enough, most champs can still kill you without autoing you -His W does not provide mobility on the same level as new mobile champions, he is now considered immobile -His E makes him reliant on auto attacks, which require him to need peel. His poison damage is not strong enough to get through all the new shields. -His traps, his ultimate ability and main form of damage, are not a reliable form of damage in a teamfight, can be cleared with sweeper -He does not have a clear identity, he is a mix of mage, marksman, and assassin elements. He is single target, right click reliant, immobile, and has little burst. In this season, this results in a champion who has a weak early game, poor teamfight, and more recently, poor laning phase due to being an easy target for ganks. -His playstyle and ability usage are predictable, non-interactive, and repetitive -His damage is undodgeable and has no counterplay, and therefore the champion must be kept weak -Nerfs to on-hit damage and items like runnans, guinsoos, hextech gunblade, frozen mallet, stinger, and fervor of battle because of kogmaw, kalista and others that indirectly nerfed teemo
This champion is in dire need of a rework. I hope certain key elements of his kit are saved, but he needs significant changes. To be viable he needs a better mobility spell, damage added to his kit that is up front and not single targeted, and to be less reliant on his autos and his traps for damage. He needs a gameplay identity that is unique to the champion, and abilities that work together clearly and cohesively.
Another Teemo player point out "Also how he has lost his scout identity by destroying his vision control i.e. 5mins mushroom time and oracles/wards." Teemo's kit has hardly anything to do with his champion's character or lore. The vision changes removed most of that. Some ideas of how to make this champion viable could be his poison could need to be activated by some combo of his abilities. He needs a real dash. His q or a new ability should be a skill shot or multi target. His traps should be a utility tool not a damage tool, and they shouldn't be his ultimate. He also needs a completely new ability, or a new effect to activate with a certain combo of abilities, this could possibly involve stealth.
He needs new things added to his skill so that he has a higher skill ceiling and mastery curve. His damage should be shifted away from traps and on hit damage on autos, and instead should be in either abilities, or autos that proc a certain effect. Maybe shrooms mark someone as being tracked. Autos apply stacks of d.o.t. After a certain number of stacks, gain additional effect on abilities.
Teemo used to have a lot of strengths. He was good at kiting, tank shredding, making escapes, assassinations, planning out zone and vision control. Now he is outclassed by almost every champion. Overall he's literally a joke. Riot if you even care about this champion as something more than a joke could you please do something to help this champion. There serious mains who are not trolling and care about this champ.
