Zoe feels extremely one-note
I bought her and tried her in practice tool because I think she's op atm. But she just feels kind of... empty? I get you're supposed to fish for E's and then get the guaranteed Q follow up for serious 1-shot potential but... what else is there? Her gameplay just seems so binary. You either make the pick with some combination of Q/E/R or you don't... then you try again in 5 seconds.
I could be in the minority here but I feel like this is a symptom of her only having 3 abilities. Her W isn't an ability. It has too much RNG and it's either oppressive or non-existent. I think the concept of picking up summoner spells is cool but it doesn't feel like it justifies taking up an ability slot. Maybe it would have worked better if she could only take 1 summoner spell and the other summoner slot was reserved for any she picks up. Then her W could be some kind of mobility spell so that she isn't forced to take flash every game. I don't know, just ideas.
Edit: Don't get me wrong, she's fun af to play and she's pick/ban for me. I just wonder how much of that has to do with how she seems to be a bit overtuned atm.
at least.
not every champ needs yasuo or zed mechanics.