LP

Xeref··1 votes·336 views

Why is it that for my last 20 odd wins I get +14 LP and yet a lose is almost always -23? I lose a game get S- rank and lose 23 LP. I lose a 4V5 and lose 20 LP. Why do you hate your players riot? You had this problem in season 3 or season 4 and had to fix it and yet you reinstall the same problem again? WHY? If someone loses a game and get S rank, they shouldn't be being punished so hard for not being able to carry the feeders and afkers. You keep talking in patch notes about fixing the higher elow match match making. How about bronze doesn't player with silver and silver doesn't play with gold since they are what 80% of your player base so they can stand alone and still not have long que times. I've out played a lot of gold and diamond boarder players in normal game but then I go back to ranked and i get a 1/3/1 47 cs trydamere top lane at the rage quits at 18 minutes and you guys just say. " hey give up 23 LP and 20 minutes and just try again." Now with you ranked dynamic que you lose a game and get 3 or 4 report if you solo que. You guys need to make it so the more friends that que together the less their reports are worth so 4 man teams are getting accounts banned/perma-ban. How can you guys still be 1 of the biggest MOBAs and yet still have 1st year problems. It is pretty sad.

3 Comments

KVbqbFsC8e1 votes

It means your MMR is lower than you rank indicates, and personal performance has absolutely no impact on LP gains. Go 20-0 and carry, or be AFK and get carried, you'll get the same amount of LP.

Mysticman891 votes

1 report carries the same weight as 9 reports, so premades and the like 'ganging up' doesn't actually work, and if you find you're getting punished after dealing with premades, it means you were actually using inappropriate language (or whatever it was you were actioned for).

LP gains/losses depend on your personal mmr relative to the division you're in, so that on average the afks/feeder games don't have as much impact on your overall standing (not to mention that statistically afks/feeders are more likely to be on the opposing side assuming you never feed/afk).

Matchmaking is also based on your mmr and not your rank, so as to ensure comparably skilled players are together (otherwise there would be shenigans were people intentionally didn't advance to constantly be able to stomp, as well as people who got lucky during placements and/or got boosted don't ruin too many games).

Xeref1 votes

yeah I was asking them to find a way to incorporate grading into LP lose/gain. And I can not remember the last time I left a game but it still happens to me just less this season. I've not been banned but the number of banned accounts have gone up since dynamic que, and 1 person reporting per game is less then a 9 man report in 1 game. There is no way riot has a report per game is all the same. But they have finally done something to help the people who suffer an AFKer from the start. Thanks for that riot :)

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