Counterplay
Riot employee: How do we make a champion literally noone likes playing against to have a better winrate, and truly fufill its role in the game. Making everyone happy?? Riot employee #2 : Oh that's easy, just remove any counterplay;
By the way, why does a single ability allow you to do 3000 damage at tristana range? secondly, I respawned and obviously my first reaction was ,"Oh thats my bad i probably shouldve just walked out of its range and goen back in" so i did and went back in for her to hit me again with it and literally me (a juggernaut) to be oneshot. THIRDLY ofcourse she was ahead (pretty far) but why wouldnt she be when the ivern jungle literally just tower dived you level 6 by rooting you so she can just oneshot you,again level 6. Funnily enough she tower dove me again but i flashed away (she was about a tower shot from dying) but the tentacles started hittig literally everywhere, but she ulted me so i COULDNT SEE their path??? Like wow riot thanks for the truly impeccable amount of counterplay added to her kit by the recent update, ah yes now instead of being able to poke her down and remove the vessel i now have to just take it like man and get oneshot at range if i ever accidently step the wrong way and she hits it, oh my bad, thats my fault.
:clown: Riot take this L I for one dont want to be hit by a ranged ability and literally AND I MEAN L I T E R A L L Y lose 90% of my health . Atleast increase its cooldown, i dont know per say if she misses it late game you can actuallly punish her intead of her just walking away even while Withered for about 6 seconds until she can just oneshot you again without any counterplay