Why some matches are one sided
matchmaking should match people based on each players mmr, not the whole teams
team mmr= filling gaps and ends up being lopsided matches alot of the time
matching based on players=more balanced...
why are we not doing this again?
example, team based mmr, as you im sure have all seen (hypothetical numbers but it shows the point) Team A=diamond 1(2000mmr)+bronze5(100mmr)+bronze5(100mmr)+bronze5(100mmr)+bronze5(100mmr)...team mmr=2400
Team B=gold5(480mmr)+gold5(480mmr)+gold5(480mmr)+gold5(480mmr)+gold5(480mmr)...team mmr=2400
^^^ system thinks this is an even match, and it isnt by a longshot
matched by player mmr? example Team A=diamond 1(2000mmr)+bronze5(100mmr)+bronze5(100mmr)+bronze5(100mmr)+bronze5(100mmr)
now the system looks for opponets it should look like this player slot 1=looks for someone around 2000mmr player slot 2-5=looks for someone around 100mmr
why is this not implemented and why is it going by teams?
do you guys agree or disagree? leave a comment why you feel such