Viktor Hexcore & Augments Suggestions

ZeroFreakReth·7/30/2014, 8:58:31 AM·2 votes·873 views

Currently Viktor's Augments don't feel very rewarding late game plus not all of them are as good as the others. In order to change this I came up with the idea of changing the Hexcore to reflect the 3 possible paths Viktor can take and changing what each Augment does. I also gave the Augments an upgrade which will affect Chaos Storm .

These are the 3 possible paths I see:

  • Power focuses on being able to withstand more blows and being more mobile around the battlefield.
  • Gravity focuses on keeping your enemies at bay.
  • Death focuses on dealing damage to your enemies.

Hexcore - item 3200 : The Hexcore lays the base stats for each upgrade path you take.

  • Viktor gains 3 ability power per level
  • Viktor gains 1 armor and magic resistance per level
  • Viktor gains 5% cooldown reduction

Tier 1 Upgrades: These upgrades would be focused on early to mid game.

Augment: Power - item 3196 : Power further increases the defensive bonuses granted by the Hexcore and gives Power Transfer additional effects.

  • Viktor gains 3 ability power per level
  • Viktor gains 2 armor and magic resistance per level
  • Viktor gains 5% cooldown reduction
  • Power Transfer grants the shield on cast instead, additionally, while the shield is active Viktor gains a 30% movement speed boost.

Augment: Gravity - item 3197 : Gravity further increases the utility bonuses granted by the Hexcore and gives Gravity Field additional effects.

  • Viktor gains 3 ability power per level
  • Viktor gains 1 armor and magic resistance per level
  • Viktor gains 10% cooldown reduction
  • Gravity Shield's range icreases by 30% and the stun duration by 1 second.

Augment: Death - item 3198 : Death further increases the ability power bonuses granted by the Hexcore and gives Death Ray additional effects.

  • Viktor gains 4 ability power per level
  • Viktor gains 1 armor and magic resistance per level
  • Viktor gains 5% cooldown reduction
  • Death Ray deals an additional 30% damage over 4 seconds, enemies hit by Death Ray take an additional 10% damage from Viktor for 4 seconds.

Tier 2 Upgrades: These upgrades would be focused on late game and would augment Chaos Storm based on the path taken. These upgrades are unlocked after Level 3 Chaos Storm. These upgrades cost 2000g.

Augment: Chaos Power Storm - item 3196 : Chaos Power further increases the defensive bonuses granted by Augment: Power and gives Power Transfer and Chaos Storm additional effects.

  • Viktor gains 3 ability power per level
  • Viktor gains 3 armor and magic resistance per level
  • Viktor gains 5% cooldown reduction
  • Power Transfer grants the shield on cast instead, additionally, while the shield is active Viktor gains a 40% movement speed boost. This shield stacks with Chaos Storm's shield.
  • On cast, Chaos Storm grants Viktor the Power Transfer shield. For the duration of Chaos Storm, Power Transfer grants 50% movement speed boost instead.

Augment: Chaos Gravity Storm - item 3197 : Chaos Gavity further increases the utility bonuses granted by the Augment: Gravity and gives Gravity Field and Chaos Storm additional effects.

  • Viktor gains 3 ability power per level
  • Viktor gains 1 armor and magic resistance per level
  • Viktor gains 20% cooldown reduction
  • Gravity Shield's range icreases by 40% and the stun duration by 1.5 second.
  • On cast, Chaos Storm refreshes the cooldown of Gravity Shield. Chaos Storm stuns instead of silencing.

Augment: Chaos Death Storm - item 3198 : Chaos Death further increases the ability power bonuses granted by the Augment: Death and gives Death Ray and Chaos Storm additional effects.

  • Viktor gains 5 ability power per level
  • Viktor gains 1 armor and magic resistance per level
  • Viktor gains 5% cooldown reduction
  • Death Ray deals an additional 40% damage over 4 seconds, enemies hit by Death Ray take an additional 20% damage from Viktor for 4 seconds.
  • On cast, Chaos Storm shoots 3 death rays in random directions.

What do you guys think? Note - The numbers could be changed to make sure they are balanced. Edit - Messed with the numbers a little.

2 Comments

MatthiasCorvinus7/30/2014, 9:41:37 AM1 votes

power augment...

3 ar/mr per level?

54 armor and magic resist on one item?

6 for upgraded?

108 armor and magic resist on one item?

are you high