Soooooo what just happened?
I was totally debating making a friendly thread on Fiora- where she stood, how to play her, what items would work, and why I think her ultimate should be replaced with something more useful than https://www.youtube.com/watch?v=otCpCn0l4Wo -Mc Hammer's "Can't Touch This"-.
Then I played her into Tahm Kench and now I've got to know. How is it balanced that a guy who builds 100% tank, is able to assassinate me faster than I can assassinate anyone on his team? And I don't mean like over 4 to 5 seconds. I mean in 1 to 2. He would do his triple love tap then eat, spit, and auto. Poof, I'm dead. Meanwhile I could duel Kha for 5 to 6 seconds (and win because lifesteal+on-hit) who had built lots of tank as well. Are they going to at least decide its strong enough to warrant they remove that toolfact where when he spits out enemy champion, it takes 20-25% of their hp and stuns them on exit? That seems over the top.... Or maybe, someone could tell me how to build or play around this guy? My build, before someone says build tankier, is set to let me out duel volibear (no joke, I will out sustain volibear) and assasinate as fast as LeBlanc- granted one stun and im dead, but you get the point. How on earth am I supposed to 1v1 this guy? Especially since Fiora is supposed to be the BEST champion at 1v1s? I'm so lost.
For reference (http://leagueoflegends.wikia.com/wiki/Tahm_Kench)
Regurgitate RANGE: 650
Active: Tahm Kench regurgitates the swallowed target, dealing magic damage if they are an enemy. This damage is capped against monsters.
「 Magic Damage: 20 / 23 / 26 / 29 / 32% (+ 2% per 100 AP) of target's maximum health 」
Minions and monsters will be spat forward, stopping if they hit an enemy or terrain and dealing magic damage to all enemies in an area before taking Regurgitate's damage.
Projectile Damage: 100 / 150 / 200 / 250 / 300 (+ 60% AP)
Allied champions will be spat forward, stopping if they hit an enemy or terrain, while enemy champions will be regurgitated at Tahm Kench's feet.
「 Magic Damage: 20 / 23 / 26 / 29 / 32% (+ 2% per 100 AP) of target's maximum health 」 「 Magic Damage: 20 / 23 / 26 / 29 / 32% (+ 2% per 100 AP) of target's maximum health 」 「 Magic Damage: 20 / 23 / 26 / 29 / 32% (+ 2% per 100 AP) of target's maximum health 」 「 Magic Damage: 20 / 23 / 26 / 29 / 32% (+ 2% per 100 AP) of target's maximum health 」 「 Magic Damage: 20 / 23 / 26 / 29 / 32% (+ 2% per 100 AP) of target's maximum health 」 What? Yes, I'm freaking out because I lost. But read the context. The god of 1v1s, lost to a full tank. With a build that lets her solo tanks anyway. She lost to him, not because he out-sustained/played/leveled. No, he would auto twice, use his sticky tongue thing to eat me, then spit me out and I went from 75-10% of my hp.
Crits are great, but 42% lifesteal is retarded, especially with Sated Devourer I would imagine. I also like LW more than Cleaver because it's instantaneous 35% instead of having to hit them 6 times to get to 30%.
is not the best 1v1 champion in the game.
combos.
Really solid combo for isolated (drawn-out) 1v1s against lightly armored foes you can auto-attack to death, love that combo in Dominion. Full melee ADC.
aren't items 2 and 3, you're going to have issues with even lightly armored foes like
, let alone an actual tank.
As a melee, there's also:
And due to a channeled ultimate that needs a target:
, so I wouldn't assume a tank is going to be more over-time.