Mordekaiser live damage based shield generation vs the new Max hp based PBE shield gen.
I wanted to see how the generation of the shield on Mordekaiser's abilities based off of damage measure up against his new, Max HP shield generation passive. I made a spreadsheet to do the calculations to calculate the damage and shield generation, and I fed in values based off a full AP mordekaiser build. I calculated the values based on 2 extemes: a squishy carry, and a full tank build.
There appears to be no way to add a table to the post, so sorry for the ugly formatting:
Lv 18 - all abilities maxed Base AP:653.89 % MR Pen: .36 flat MR Pen: 37.8
1st case: Squishy marksman, mr/level runes + guardian angel Max health: 1950 Enemy MR: 104.3 Q DMG: 357.92, **shield gen: 125.27, Max HP required on new Mordekaiser (based on 4% value) for equivalent shield gen: 3131.87 Q isolated DMG: 590.58, shield gen: ** 206.70, max hp required on new Mordekaiser (based on 8% value) for equivalent shield gen: 2583.80 W dmg/sec: 163.45, shield gen: 57.2, max hp required on new Mordekaiser (based on 1% value) for equivalent shield gen: 5720.91 E dmg: 498.12, **shield gen: ** 174.34, max hp required on new Mordekaiser (based on 4% value) for equivalent shield gen: 4358.54 R dmg(calculated as total damage for the whole ult): 909.67, **shield gen: ** 318, max hp required on new Mordekaiser (based on total 35% value) for equivalent shield gen: 909.67
2nd case: Standard tank, mr/level runes + merc treads and spirit visage Max health: 3800 Enemy MR: 163 Q DMG: 277.18, shield gen: 97.01, Max HP required on new Mordekaiser for equivalent shield gen: 2425.30 Q isolated DMG: 457.34, shield gen: 160.07, max hp required on new Mordekaiser for equivalent shield gen: 2000.88 W dmg/sec: 126.57, shield gen: 44.30, max hp required on new Mordekaiser for equivalent shield gen: 4430.24 E dmg: 385.74, **shield gen: ** 135.01, max hp required on new Mordekaiser for equivalent shield gen: 3375.22 R dmg: 1372.76, shield gen: 480.46, max hp required on new Mordekaiser: 1372.75
What does this mean for Mordekaiser?
For one thing, the PBE shield gen passive is strangely better at generating shields when fighting against tankier, higher MR targets than against squishy targets (the sort of people he wants to murder with his ult). Another thing I've noticed is that the shield generation for his Creeping Death is waaaaaaaay undertuned in the PBE version vs live values; even just playing with that skill on Mordekaiser, I consider that his best skill for generating shield: now it's his worst skill at the job. Strangely his ult gives him a crap ton of shield generation - in theory your shields should be loaded when you have someone under the effects of your ult.
From what I can see though, Morde is gonna have to build a lot of health to be able to generate the kind of shields he was getting with going full damage. Another thing to note is building that health means you're going to do a lot less damage overall.
I don't like it.
I always thought it was cool that Mordekaiser was basically feeding off his enemies pain to shield himself, rather than just cowering behind defenses. If they want to make Mordekaiser tankier, I think they should just open up his shield to all of his damage, instead of just his spells; that would let things like thornmail and sunfire cape, or even his auto attacks fill his shield also, while still being true to his theme of a damage shieldy guy.
is going to be supplying 3200 health full build and still 300+ ap with dragon + pot without taking runes into consideration just health masteries.
with dragon and pot your hitting that extreme 650-680+ range. That's putting you around 2500 health with health masteries and runes. Most of the rune space itself will probably be taken up by pen. It is absolute paper in comparison however with creeping death and health masteries around 6.7k physical health and 4400 magical health.