ARAM, save the comp wars

EvilRabbitt··3 votes·650 views

Simple QoL adjustments would make this map FAR more enjoyable. As it is, the team that has more CC or more RANGED characters will win. Forget siege and teamfighting. Its just pressure, pressure, pressure.

Ideas:

  1. Full blown option set-up. First come, first serve. When you enter the champion select screen, each player clicks a role and receives a champion they own/free-week within that. (you pick mage, you get Orianna or Brand or someone)

  2. Automatic detection of "bad comps". Believe me, 4 melees and a sub-par ranged will lose all (or most) games against 4 ranged and a sub-par melee. Just get coding to go "hey, this is on my list of bad ideas. recycle until good idea is picked from list".

  3. Selection of champions per player (not all champions, but a small slot of them- maybe 3 to 5) they can pick through in order to make the comp better.

Just some ideas =/. Getting tired of seeing the loading screen and knowing if I will win or lose.

2 Comments

Tom Servo2 votes

There's nothing more satisfying than seeing the other team and thinking "uh-oh, this doesn't look good" and then going on to pull a win out of your butt. However, I agree that sometimes it feels that between having a re-roll every now and then and being able to sometimes trade champs doesn't really help if your comp is just crap. I wonder if just always being able to roll twice would help a bit. Why earn your re-rolls? Just always give everyone 2 or even bump it up to 3. If you can't get a reasonable champ in 4, then oh-well.

cshakes1 votes

I really like the "choose your champ of these 3" idea. Also the "pick your role". Though I doubt people would be picking anything that wasn't Mage, Support or Marksman.

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