Some ideas on how to make fabulous guy good
You know who I mean, this guy
who has it out to smash your ass with his precious stones.
I heard Riot wanted to rework my main man, so I gotta give my thoughts on it. As you can see, I've played this fabulous man quite a bit, so it's not like I played him 1 game and thought I was mlg pro. I even used him to get out of Satan's personal torture chamber known as platinum (and into the bottom of hell, low diamond). He's actually not the worst thing in the world, it's just that he doesn't have anything interesting in his kit to do anything flashy with. He just kinda sits there while giving his team every stat known to man and stunning anyone who comes near his carry. Now I want to give my thoughts on what riot could do to make the gay gladiator not only interesting, but possibly competitively viable.
Right now he works as a tanky healer that can provide everyone with useful stats, and can provide half decent supportive CC and damage. That's his niche and I feel like it fits his character well, but how can we make his kit fit this niche better? Well, I've spitballed some ideas in my head that I want to show to you guys and see what you all think.
(these are not the end all best ideas, but might spark new ideas off of them.)
-
His e, Dazzle, having an AoE stun - Right now its just a really low cooldown (if used with his passive correctly) point and click peel CC that can be used possibly for picks and deals laughable damage at best. One thought I had, was making this ability stun all targets around the main target in a small radius (about the size of his shatter) for HALF the duration as well. This would make timing of this ability key to using it correctly and would make there a possibility for counterplay of this ability (not clumping up when he has his stun ready). Having a point and click AoE stun though is a big thing, so if this were to be a change, then the cooldown for dazzle OR his passive making all of his cooldowns insanely low would need to be changed.
-
Changing his ultimate - This thing is just an AoE ap/ad steroid with some useful damage at the moment. It's definitely useful, don't get me wrong, but it just does too little for being his ultimate ability. (I had 3 ideas so I marked them with a "-") -Personally, I think if it had some form of CC on it when he used the initial damage on it (a stun or slow), this ability would be quite good for being a follow up to your team's initiations. Just imagine a
landing a beautiful 5 man ultimate then followed up by the fabulous
flash ult stun for the ace.
-another possible change, which is a little more out there, is giving all allies but NOT himself, within the radius of his aura on activation gained CC immunity for 2 seconds. No other champion really has anything like that (except for bullshit
shield which we do not speak of here), and would make his gameplay unique from many other champions. Also, since it would not apply to himself, he can't just use it to be an annoying bruiser that 1v5's your whole team, and makes him have to be with his team to be effective. Both of these though might be too good for its possible short cooldown with his passive, so making its cooldown much higher (like 160/140/120 for the CC one) would make it balanced.
-One final possible change would be making the bonus aura stats be a % of his own AP and AD. This way it's not almost useless in the lategame, and could encourage him to build offensive items if his team is ahead to provide even larger buffs to his allies. With this change, it would make the
player have 3 choices in his build paths- 1. Build tank to be a huge wall that gives allies defensive stats. (items like
and
, like how he normally does.) 2. Build AD to give his allies massive AD buffs.(items like
and
) 3. Build AP and give his allies an AP buff, which would also buff his heal amount making him have to play different (more back and spam out heals when he can) than normal (items like
and
). -
moving his passive only onto his q and giving him a new one - His passive right now is actually REALLY good, but all of his 4 main abilities do little to nothing. But what if his cooldown reduction passive only applied to his heal, making him still be able to spam heal his allies if he is in combat, and he had gained a new passive that fits into his kit well. One possible passive I had thought of was making his armor bonus on his w, shatter, his passive, then reworking his w slightly.
isn't meant to be healbot9000, which he's not, and making him forced to hit things to heal his allies is a good mechanic he already has, so keeping that in his kit would keep his feel of this paladin that heals and tanks. Also without his insane passive, his other abilities can actually do something useful, instead of being a bunch of really mediocre at best abilities that all just have insanely low cooldowns.
These are just some ideas I have thought of in my adventures with
, and I don't want to see him ruined like some of the other reworks recently (COUGH COUGH
). I just hope Riot realizes his niche of this pseudo front line paladin-like tank that lets his team do the work for him as he provides buffs and sets up everything for his team, which no other champion fills better, and keeps it that way however they decide to change him. Please tell me what you think of this, and tell me any ideas you have as well so we can not let this
happen to the most fabulous man in the league.
Because
is "more than just precious stones" 8^)