Indirect Cho' Gath nerf that needs fixing

Dankest of Meme·11/21/2014, 7:21:46 PM·1 votes·617 views

Hey guys I just wanted to talk about an indirect nerf that has now made laning with Cho slightly more irksome then it used to be. With the the new rift came updated minions. The siege minion in particular got a slight health boost which normally would not effect much however its new max health is slightly greater then the damage Cho's feast can do. It is quite annoying that I now might miss out on a stack with my feast on a siege minion now because its health has been adjusted ever so slightly. All I really want is for Cho to be able to freely get his stacks in lane on minions without any concern that I may lose out on my stacks. The ult already has high cool downs and when used for getting stacks really lowers Cho's kill potential he really does not need this to worry about too.

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