New Sion changes....

DariusDemiurge·10/9/2014, 11:45:48 AM·2 votes·683 views

I do not care for them, he seems to suck.

Passive - Even with that life steal attack speed and all skills giving short dash/speed bursts you still die damn fast, good luck killing anyone with a brain that ain't a bot.

His Q a charge over head smash ripped off from cliches and most recently Garrosh Hellscream fight in World of Warcrafts Siege of Origrammar (how ever the city is spelled*) raid fight. Seems pretty lack lust, slow and useless.

W is okay....a combo of W+E of old sion.

E a mid range narrow slow/armor shred with a knock back to minions. So so feeling.

R, a fun gimmick "im the juggernaut, bitch!" charge.

No longer will AD Sion be able to stand toe to toe with other farmed and dangerous ad melees like tryndamere, jax, yi, farmed up nasus, or be able to with stand some 1v5s.

I know they wanted to do something about his AP shield stun shield explode but this was a shit change imo. Positives, hey at least Warmonger skin and Lumberjack skins still look good on the new model for Sion.

gg wp riot....Sion RIP noxus's grand zombie....we won't forget your former glory. item 3070

3 Comments

Earl Eulrich10/9/2014, 12:48:33 PM4 votes

I think he´s in a pretty good spot as initiator/frontline Champion. He´s not supposed to win a fight 1v5, he supposed to start a fight and keep the opponents opccupied while his team wins the fight 5v5.

EMINEMINEMEMINEM10/9/2014, 1:34:41 PM3 votes

how can you imply the old sion was good against anyone that knew how to lane 101? how can you imply that this ult is bad? anything that happened to sion right now is awesome and i cant wait for a potential kaiser/teemo rework.

junglerboy1610/9/2014, 12:27:13 PM2 votes

All of you who keep posting these "New X champion sucks" threads don't ever seem to read anything about Riot's design reasoning behind the changes.

Passive: It is supposed to be short duration, and is best suited to team fights where he, as the TANK (yes that is his actual role, not melee ADC/APC), wants to soak damage until he dies and then bash in every enemy he can get his fingers on. It either causes the enemy team to panic and run, or they stand and die before they realize it.

Q: His Q is supposed to be slow and obvious, it is for super strong zone control, and if you want to hit them, just don't charge it completely.

W: Pretty good, glad you could see that.

E: The minion knock back actually doubles the range. The minion turns into a PROJECTILE that deals 150% of the damage of the ability to everything it hits, applying the same slow and armor shred.

R: it may be a juggernaut gimmick, but it looks fun as heck to play with.