Improvements for next patch?

Marijumana··1 votes·595 views

Here are some thoughts I have for improving the game in the next big patch Riot releases.

  1. Trinkets Currently when you own a trinket that is available to be used or placed and return to the store to get a different trinket, the new trinket is on a relatively long cool down. Personally I think your new trinket should be relative to the last trinket taken.

    Ex: If you have just placed a warding trinket and you swap that out for a sweeper; your new trinket should not be available and your warding trinket that was just placed should be taken off the map. However if you have a warding trinket ready to be placed but decide to get a sweeper, the sweeper should be ready to be used instantly.

  2. Fear The idea behind a fear perk is cool, however the way fear works now is like a stun or slow that isn't a skill shot. Riot has always been a fan of fun and things such as Fiddlestick's fear are VERY anti-fun. It's too strong and takes no skill to use.

  3. Competitive Lobbies As it stands now players are forced to play either normal games or ranked games. It would be a neat idea to have lobbies that require prerequisites such as KDA and W/L ratios that separate lower tier players from more skilled. The games wouldn't be nearly as high stakes as a ranked game but would perhaps give players an area to practice new skills and champs without the lower tier trolls so common in normal games.

Your thoughts on my ideas would be nice!

2 Comments

Hyrum Graff2 votes
  1. Agreed

  2. Noc's fear requires a tether completion. Shaco's requires you to run into a box. Fiddle's duration already got nerfed. Furthermore, since you run away (albeit slowly), fear is more useful as a disengage tool, now, than an offensive one.

  3. I feel like Draft games already accomplish this.

Worgslarg1 votes

I feel that forcing grouping by those who got a good game ( good kda) or a bad game will simply worsen matchmaking.

Nobody likes getting cc'd, and cc will always be "op"

More from Gameplay

More by Marijumana