Preseason 6 Fantastic, but Quinn...
(So sorry I didn't realize I had put this in "Memes and Games". My B!) Sweet! New Items, Reworks, and even a new Jungle monster! Well done Riot! (Although I'm a little confused about the whole "More damage from behind when the eye is open thing" because it's such a random idea and it's seems unfair that the eye opening is also random) I haven't looked at everything there is to see yet, but I have looked a bit at Quinn. Honestly I think it's super cool that Valor carries her, yet I don't think much was accomplished by this rework. When I play Quinn, the main problem I see is that she's an up-in-you-face ADC. ADC's aren't meant to be on the front lines. They're supposed to sit back and strategically pick off the other carry on the team (depending on how you play of course). Quinn has a low AA range and even has an ability that thrusts her in the midst of a fight which can be very dangerous. Her blind help out a lot here because it allowed her to be a little closer to the fight than normal and still be able to avoid some damage. Her ultimate was decent since it gave her a massive attack speed and movement speed boots, but since she's so squishy you typically didn't use in large teamfights. With the new update, her blind is removed (which by the way means that only Teemo has a blind now. I really wish there would be a couple more champions with blinds just to add a little diversity to abilities) making her unable to get up closer to the enemy without risk. Her ultimate is incredibly creative and useful for getting around the map fast, however, it does little else to help the team. You can no longer fight while using this ultimate. I have yet to play her so I can't say whether or nor she has been improved, but I'm betting that it's pretty much the same as it was before with a new twist.