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"What I think" are obvious Improvements. :)

ApeSlave··3 votes·835 views

I apologize if this is all just refreshed info. But if it is, good to keep it alive then.

First id like to say i've put in about 20 hours or more of game play in by now, and I understand why people love it. At the same time, its got a lot of issues which upset an annoy me since the game is almost 6 years old, and is played by so many, an also brings in so much revenue (Too much potential).

Ill start with the match finding. Its very smooth, an the lobby is very well made. That being said, Ive spent at least an hour total waiting for games. Always going way past the "approx" time. Many times 9 out of 10 people accept and it gets denied. Right there, those 9 should be put into a room and have one spot pending. Having it start over an over seems redundant. It might discourage some players who then leave the computer an leave less chance for success, EVEN if the server does this, we don't know.
Maybe as a side note, adding "REMATCH", so the same group can battle again, instead of all leaving. Maybe you could all vote on a rematch, and how much time till it starts, "NOW", "5Mins" etc. And if say 2 people say NO those spot start pending, and its the same thing come full circle. It just become more organized an smooth that way.

Also, something I'm sure has been beaten to death, is the ability to form a clan. A party is not a clan, and is just one extra step. Clans encourage competition an coordination. Both this game thrives on.

Another thing that bugs the "crap" outta me is player kills. The system is flawed, intelligent, but flawed. Allowing last hit to get the "kill" encourages everyone to try hard to kill the opponent. But there should be some better "in-game credit" given. I've been on both sides, stealing tons of kills an getting tons stolen. Both have there highs but only one has a low ;). Now maybe Riot could add a "Assist Master!" or some lame crap like that, as a person gains assists. There only showcasing the killers not the helpers. That seems unfair and silly for such a team based game.

Also, minion killers are just as important as everyone else. Every element is important. Cant count how many times minions have won the game for my team. Okay maybe I could, probably all. Yet someone who kills dozens and dozens of minions gets no showcase. Maybe at 50 minion kills gets "Minion Beast!" and at a 100 "Minion Slaughter" and maybe at 200 "Minion God" or once again some lame crap like that. GIVING THE TEAM PLAYER CREDIT!

Adding more, when in "Team Build" mode. You should have an option to change the pending spot. Being locked in after 5 mins of waiting makes you wonder if you changed it to something more broad if you'd have a better chance. I don't know the technicality's of how the matching works. But im assuming there not going to put a tank after some random amount of time for a "marksman" spot. Even though maybe that team would of been like "FINE lets just play". So it be nice to have the option.

Last but not least (I know I have more just running blank). This game needs more "advanced tuts" available. The basic ones for beginners when you first start do there job generally speaking. But after say level 4 your questions grow a lot. An advanced tut that focuses on "skill building, item builds, character counters an strength, feeding, and general do not's" would be a great addition to make players more level. One player can ruin an entire game feeding one character. Or you can ruin your own character if you don't know what your buying not focusing on "recommended" or knowing how to budget. They don't even need to be videos, just a polished official advanced tut right under the basic etc.

ALLL THAT ASIDE> This game is addicting, and if you changed none of this of course it be fine. But I'm already kind of fading. I've been a gamer for 15 plus years, and this is just lacking some kind of draw. I don't know if its the slow match making, the lack of player credit, the ease of one well maned player taking over, the utter repetitiveness, the sometimes EXTREMELY long games, or the ignorance you have to chisel away from the start, but something.

I'm not trying to be negative, this game is! cool. But I want this game to succeed, it has so much potential. Anyways, DON'T HATE ON ME. People in this internet world are so angry, and pissy, I don't care about your negative opinion so just click "X" hahah :) But Thanks For Reading! ENJOY YOUR WORLD!

PS. This is based on "UNRANKED PreLevel 30" improvements. Unaware of level 30 experiences. :)

7 Comments

MasterPrankster4 votes

That's actually what it does, it just doesn't show you.

If 9 people accepted, those nine people are now connected to the game server and are waiting for one more person to join the queue, when that last person joins the accept button will re-appear. That's why after waiting 45 seconds and getting a 9/10, the next queue will probably appear 10-20 seconds later.

SmokingPuffin3 votes

Maybe as a side note, adding "REMATCH", so the same group can battle again, instead of all leaving.

Sounds pretty awesome. Can't do it for ranked obviously, but in normals, aram, co-ops, etc, I'd definitely use it.

Adding more, when in "Team Build" mode. You should have an option to change the pending spot.

Another quality idea. One would assume it would have to requeue you to do it, but it's still a pretty simple UI fix to make that happen.

Anyways, DON'T HATE ON ME.

I see little reason to do that. You've got some pretty useful and constructive suggestions.

Butterwood1 votes

Ranked 5s team fulfills the "clans" request.

ApeSlave1 votes

Thanks guys for being supportive an positive!

Thanks SmokingPuffin (Thumbs up!)

I don't know the ranked world unfortunately. So i'm still noobish in that sense. But I didn't know how it worked and i'm assuming my fellow early adopters don't either, they should definitely put that somewhere. :)

Yeah but they should have clans for lower levels. Shouldn't be Ranked only IMO.

Also, what about badges?? For-Instance "100000 minion kills" etc. That be cool and fun with leveling.

Tis a nice day1 votes

Badges won't exactly add that much more to the game other than a bit of novelty and promoting potentially selfish play (I just need 100 more minions until I get my badge, so I'm going to kill minions instead of participating in teamfights).

It's still a neat idea, but there are many other things that would improve gameplay more for less coding effort.

ApeSlave1 votes

Your right, I understand that point. And it might be a waste of resources. But in defense of it, every console game, and every pc game bought through steam has "rewards", and or "badges"... Soo its most definitely something people enjoy. People love stats. People love to compare and be the best, its in our genes. So badges are just added to the aura of competition. Someone focusing on just badges would be lame if they chose that over winning. But that said, I get what your saying, and people will without a doubt be like that. But i don't think everyone would. Idk, better to have than not. With these types of things I think.

Lord Dusteon1 votes

I personally don't think a minion reward should happen; that unnessarily punishes supports + junglers. Assists + Kills are always good and happen for the full team, but minions are almost untouched by supports and most junglers only get neutral monsters.

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