What do you think about letting more abilities to affect towers?

5000000000000000·2/26/2018, 8:51:57 PM·2 votes·307 views

And obviously, buff tower accordingly to not make it any weaker than it is now.

Right now Bard, Janna, Rammus, Sion, Tristana, and Ziggs can affect towers with abilities that aren't just empowered autos. What do you think about letting more spells affect towers, instead of just autos and empowered autos?

The main goal I'm looking at through this change is allowing spellcasters to be better at taking towers, but we can't let every spell affect towers, because of the safety some spells offer, most prominently range. So what if we add some more spells to take towers with? Selection would be based on the champion strengths, how easy it is to use spell to attack tower, and opportunity cost of holding in the ability vs using it to damage towers. We can see Ziggs' Satchel Charge follow similar concerns. Ziggs passive already made Ziggs a decent tower taking mage, so the strength was pushed. In addition, Satchel Charge is his only escape tool, so there is high opportunity cost to using this. Another thing we can look at is thematics, but that should come after gameplay concerns. This would also help with letting non marksmen into bot lane.

11 Comments

nelogis2/26/2018, 9:16:15 PM3 votes

Yeah let's let Veigar ult towers what could go wrong!

Towers are falling at the 4min mark dude we really don't need anymore mechanics that makes it faster without buffing towers by like 3x HP

S0kaX2/26/2018, 9:32:10 PM2 votes

You forgot about Tristana's bomb. She can put it on towers too.

AlienPrimate2/26/2018, 10:05:07 PM1 votes

I agree. Let Lulu, Taric, Soraka, Sona, Kayle, Nami, Nidalee, Thresh, Zilean, Ivern, Karma, Orianna, and Lux target their towers. Could you imagine a Zilean ult on a tower? That would be glorious.

Telephone Booth2/26/2018, 11:18:41 PM1 votes

I think spellcasters are way too strong already against towers. The fact that your AP adds to your autoattack damage on towers kind of destroys a while aspect of team building, where you benefit from having AD tower killers. Right now, it doesn't matter what you got... you could have all AP spellcasters, and you'll still melt towers late game. Everyone except tanks can just annihilate towers and it doesn't seem right.