Current pre-season feels like lane bullies reign supreme.
As title.
I think one of the most ironic things is that Pre-Season 6 has now introduced the Cull, which is theoretically a great item for Vayne, Kog'Maw and other such champions who are designed around having a weak early game but a strong lategame.
Except... it's not a sustainable option. You can't elect to just farm and get out ahead: the current impactful masteries and the AD buffs have ensured that, at least in bot lane, an all-in lane bully team is much stronger than a farm/sustain lane. The highly increased damage through masteries and buffs mean that, if you're up against Lucian with an all-in support? Once you get caught, you're dead. Season 5 at least had the option of surviving, but that's not quite as possible here. Unless support gets caught, then ADC could all-in other ADC and win, but the damage they do is much higher now.
When it's Graves, he just dashes towards you and you lose half your HP when the trade ends. He's THAT strong up close.
So you have the Cull, on paper a fantastic item if we had had it in Season 5, for all those ADCs who just wanted to farm. The current patch, however, simply doesn't permit that. Games end early and they end quickly, usually snowballing out of control in a major way.
I kind of liked Season 5's pacing, it feels like Pre-Season 6's pacing is way too rapid. The Cull represents how painful it is: an item that I would've been excited about in Season 5 feels like a noob trap at the moment.