A change to zoe's e to make it more skillfull

CrazFight ··2 votes·396 views

What if zoe's sleep duration increased as it increases in distance to a maximum of 2 seconds. This way in lane it wouldn't be over powered instant kill if you land your fairly easy e ability in a gank, but if you have enough skill you could still get that 2 second sleep.

Im bad at explaining things so sorry if you don't understand

[slayer-jinx-catface]

6 Comments

k wìx1 votes

There is just way to much power in her E - it's arguably one of the strongest single-target abilities in the game right now.

It needs to be nerfed. Hard. The rest of her kit is fine.

I'd start by looking at the range of the spell, rather than its stun duration. She needs to not be able to line up insta-kill snipe shots with it.

Muzét1 votes

That's her reward for landing abilities from afar. Really afar. If she hits you, she's rewarded for it. Her kit is overall predictable and you can use it at your advantage.

k wìx1 votes

{quoted}

That's her reward for landing abilities from afar. Really afar. If she hits you, she's rewarded for it. Her kit is overall predictable and you can use it at your advantage.

Compare her Kit to Xeraths and you'll have my answer. I think most players would call Xerath average to strong, and one of the best in the game at long distance nuke.

Xeraths reward for landing a full combo is MAYBE half to three quarters of your health, maybe everything if his ult fires.

She has to land her stun, setup her paddlestar, and boom, instantly deletes a target.

It's too much safe damage. She's going to get nerfed, and I can't wait.

Durzaka2 votes

I think peoples overall issue is basically the same issue we had with Nidalee spears what feels like forever ago.

You can dodge all the Es in the world, but the one that lands means youre either dead, or taking 75% of your health in one hit.

I personally don't think she is OP, but I get where people are coming from.

Ahris1 votes

No. Zoe already throws her E from through the walls which is basically pretty far.

What needs to be fixed is... make the cd flat 13 sec and not be reduced by landing it to target.

It should not leave a trap.

Speed duration should scale with rank.

Muzét1 votes

This change can't be simply because it's already breaking itself instantly from damage.

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