Meddler Can I Discuss With You About Nocturne For A Moment?
People might consider Nocturne at the moment " balanced " which trust me guys I AGREE he is balanced but I feel like he's lacking on something.
Recently Nocturne's E has gotten a buff where any enemy champion who is feared grants Nocturne extra movement speed but here's the problem I have with that. There's only a few champions who's capable to use fear so it really isn't benefiting much for nocturne. The main problem I have with his E is that the enemy has to be within 465 Range or they will not be feared, too many champions are capable to escape nocturne's E and not only that the duration of Nocturne's Fear is extremely short for a skill that takes about 2 seconds within 465 range to take effect, it would be better if his range can increase during the duration so that it's more beneficial for Nocturne to catch the enemy when ganking.
Moving along with Nocturne's R, compared to Sion and Pantheon their global ult has a HUGE amount of range that gives so much ganking potential that is mostly successful but with Nocturne's R, his cool down is ridiculous. His cool down at level 6 is 180 then 140 and then 100 for an ult that just darkens the game for 4 seconds (which really doesn't do anything but partcially freak people out to be aware) and has the potential to just dash to an enemy in a smallish range at level 6. Why doesn't he have a lower cool down for an Ult that just dims the game and makes him dash to an enemy? To be honest, If Nocturne's ult had a Stun or some kind of Root or Fear then it will make sense for him to have that amount of range and cool down but besides that it's absurd.
In the end, Why can't Nocturne have an actual GOOD buff? He's a VERY squishy champion who most relies on auto attacking to get the kill but if his E or R was more useful then his ganking potential would REALLY be awesome for a champion who's VERY squishy early/mid game with a high cool down ult and a short ranged E that has a VERY short fear effect.