Rework Yasuo's W

LeagueOfJhin·6/4/2017, 2:26:09 AM·21 votes·2,243 views

From a former Yasuo main (Keep that in mind I have played Yasuo more than Jhin) I think Yasuo has one of the best if not the best utility spells in the game on his W He gets double crit A two part passive that throws on a shield High mobility Armor pen And this Windwall All of these are huge reasons why Yasuo is hated but if I had to say the most stupid one if not his crit would half to be his W it shuts down game changing ability's with just a button even if Yasuo happens to be 0-10 he can still negate your engage and a majority of your spells especially if your a mage cutting you out from a teamfight Braum Fizz Vladimir Fiora Have abilitys that can negate spells but Fiora has to stand in place to do it and has to time it right to get a good reward the others with the exception of Braum have it just for themselves and Braum may be able to block abilitys for his teammates but for 1 if he gets hit with a cc spell he is actually cc'd and for 2 he doesn't nearly have all the good things that Yasuo has. It makes no sense how he can get all of these crazy parts of his kit but to throw the windwall on top? I would suggest making Yasuo's W something like Fiora W with the ability to stop abilitys for himself and receive a bonus if he does it right perhaps an attack speed increase.

Ps:If you saw those post change its because I felt I needed to reword this from its original state

123 Comments

Serber6/4/2017, 4:17:24 AM5 votes

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AmazoX6/4/2017, 4:36:07 AM4 votes

As much as a strong ability it is, Looking at his whole kit pro's and con's, His not ever reached the state of the Pick/Ban with the ''OP ability Wind Wall'' in High ELO or LC$ for 4 years ,

Fawksea6/4/2017, 3:08:53 PM4 votes

its a fun and decent ability until it reaches late game and your frontline is fighting yasuo while the adc is completely useless cus he either 1- waits out the windwall and probably lose the teamfight cus the frontline is already low, 2- reposition (will probly get you killed) 3- throw your shit at them hoping the windwall disapears somehow. that's pretty much my only issue with it, it's how stupidly broken it gets when the fights will last less than the actual windwall and it makes ranged champs useless for the whole duration

Skelenth6/6/2017, 8:47:31 AM3 votes

I recently got level 7 on him, and I don't necessarily believe he should loose the ability completely. However, there are other ways to tie it into his kit so it has clearer strength and weaknesses. My proposition would be this:

W - Windwall: Yasuo charges this ability for up to 3 seconds. When releasing, Yasuo creates a wall of wind that destroys any enemy projectile it comes in contact with. The duration ranges from 0.5 - 3 seconds, depending on how long Yasuo charged. ~20-18 seconds cooldown. Something high-ish for a basic ability. Leveling would only increase WW size, or maybe charge efficiency.

This change would give the Windwall a bit more tactical effect, so that if you react to a skillshot thrown at you, it will probably only block that one skillshot, whereas if you charge it up, the enemy team can see it and prepare for the incoming wall, which will stay for considerable time. May or may not block projectiles only from one side. I think it's fine to block from both sides, but hey, I ain't the balance team.