Zz'Rot Portal is still pretty bad at siege

5000000000000000··3 votes·966 views

I just tried out the new Zz'Rot Portal in a custom game.

The voidspawns are too squishy to tank minions, or a tower shot. The range is too short to take multiple towers reliably, unless the portal is positioned in between the towers. The exception is the mid tower, where if you put the portal right outside of the turret range, it will just barely travel to the second tower.

At the same time, I can feel the extra damage. It's now rewarding when used carefully, not just whenever you plop it down somewhere.

Now that said, I think the voidspawn hp nerf was too strong. It can be killed by AoE spells too easily, so it can't be used to siege when there are enemies under tower. It's only really useful if you're trying to take a tower by yourself as a frontline. I can see Yorick being good with this, and I can see how this could be a strong splitpush tool to complement a splitpusher. But I don't see this becoming a good siege item.

If Riot really wants to make this a siege tool, please make the Voidspawn's hp scale off of all nearby allies' hp. This would still make it weak for stalling a lane and roaming (since it would have very little hp), okay for splitpushing with it, but amazing when sieging with it.

8 Comments

koallla4 votes

this was strictly a zz'rot nerf the item is complete garbage now with the reduced range and should never see play EVER again.

50000000000000001 votes

I think the nerf may have been too harsh, but I think it can still be useful situationally. The best users are going to be tanky splitpushers like Yorick and Darius, imo.

WoonStruck1 votes

The nerf wasn't too harsh because its going to accomplish its intended goal specifically now: tanky split-pushers.

It is not for siege. It is not for split-pushing 2 lanes at once.

WoonStruck1 votes

Zz'rot is for helping a tank solo split-push...not for the item split-pushing a lane by itself or helping in a 5v5 siege.

50000000000000001 votes

Oh, I've must have misinterpreted. I saw (before patch note) that Riot wanted Zz'Rot to be a siege item, so I kinda assumed 5v5 siege situation. I guess they got the item to do what they want, then.

WoonStruck1 votes

That was miscommunication on their part, then.

The item was implemented and intended as a tool to let low-damage champions (tanks) solo-push effectively compared to Irelia, Fiora, Darius, Gnar, Jax, etc who can push (relatively) quickly AND take towers effectively.

50000000000000001 votes

Well, to be fair the patch note is pretty clear about what they want the item to be. I'm just a little salty that my 5 man zzrot banner comp isn't as cancerous strong anymore.

MorgManBasher1 votes

The item sucks dick now, RIP zzrot.

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