Clarification on Relic Shield description
Currently, the Relic Shield description is slightly vague in reference to describing when the player gets the heal from the proc.
The Live version states this:
Melee basic attacks execute minions below 200 Health. Killing a minion heals the owner and the nearest allied champion for 40 Health and grants them kill Gold.
I propose the description to add in a slight clarification (in bold):
Melee basic attacks execute minions below 200 Health. Killing a minion by any means heals the owner and the nearest allied champion for 40 Health and grants them kill Gold.
(This wording is actually used on the wikia page, and I like the way it makes it obvious what actually causes the Relic Shield charge to activate.)
I feel like this would clear up a lot of confusion as to what actually causes the Relic Shield to proc, which may help newer players decide whether they want to buy it or, say, the Ancient Coin for better efficiency in lane.
Thanks for reading my suggestion!