Possible JG Item Improvement
Anyone remember that there used to be a JG Item that gave wards but had to be removed because no one in pro play took the other two Smites? What if we revised that and added it to the current JG items. Neither of them have an activated ability. It could go something like this:
Hunter's Quest -Gain 1 Gold per 10 Seconds (half of a support item) while in the jungle. -Gain 10 Gold per camp taken from enemy jungle. -Gain 25 Gold per Neutral Objective taken (10 Gold for Crab). -Quest: After earning 500 Gold with this question gain "Hunter's Vision" -Hunter's Vision functions identical to the support items "Warding" function.
Not only would this give incentives for the JG to counter-jungle and to prioritize objectives but would also allow for much better map control and result in more skirmishes over enemy camps (which Riot seems to want more action earlier).
The numbers could be messed with some for balance purposes of course but I think this would greatly improve gameplay for a lot of people and give you more incentive to play properly as this would lead to more games won if you did.

[sg-ezreal]