Fun little Kayle rework

Fresh Untilted·11/14/2017, 9:16:53 PM·1 votes·247 views

So my idea to kind of modernize Kayle, is a mini-rework that removes her current passive, and replaces it with this:

Passive: After using a spell, Kayle's two next basic attacks will have increased range.

Her new E would then be: Kayle bathes her sword in holy light, adding a fire aspect to her basic attacks for 4 seconds. Each basic attack will deal bonus magic damage, scaling with bonus AD and AP, and deal 50/55/60/65/70% damage to all enemies around the target unit.

Otherwise she could remain the same. This would add more skill to Kayle than just activate E, spam the Q and W button, and rip people to shreds. She would gain her ranged attacks only if she properly spaces out her abilities, kind of like Lee Sin. Lategame, her abilities would have such a low cooldown that she would be able to keep up the ranged attacks for most of the time. Seeing as her E would scale with bonus AD, she could use hybrid items like Hextech Gunblade very effectively.

I find her kind of stale right now. I mean, her kit is mostly unchanged (except her passive) and a few of her abilities very early on.

2 Comments

Micbran11/14/2017, 9:21:29 PM1 votes

Okay, but now if she builds attack speed she runs out of attacks really fast