Yasuo in 8.11
Ok in 8.11 infinity edge is getting a huge change which no longer increases crit by 50%. Yasuo is a champion that is completely based on crit like most adc's but lack's range. Yasuo's passive also reduces the damage of crit because of his passive doubling crit. But of course most people know this and my point is that yasuo should have the crit reduction removed or else he will be completely gutted as a champion. The additional 15% true dmg is good and all but it still has no comparison with 50% more dmg from crits. Yasuo is already pretty difficult mechanically with most champions having an advantage over him in lane as well, not to mention the constant camps. Thanks, Good bye.