Hexakill is won at lvl 1. Simple as that.

Taizuki·8/28/2016, 2:42:48 AM·1 votes·557 views

Ive really been thinking about just what it is that is wrong with this "re-balanced" hexakill... And then I realized. Its entirely based on early game comp. You have no safety in lane. You have no order to who goes where. Its just whoever has the better lvl 1 comp just takes the first kill and snowballs out of control. There are no close games. Its just a snowball fest. This reworked map is terrible. You have somehow ruined my favorite game mode by trivializing the entire point of the map. The majority of games people dont even bother with the bottom lane and just push in top. There is 0 balance on this map. Thanks for ruining it...

3 Comments

Kledy McKledFace8/28/2016, 2:51:47 AM1 votes

well I do think they shouldnt have removed the turrets but the new altars is quite great.

Also Vilemaw buff doesnt have its place there better put a mini elder drag buff itll make things more interesting. Any 3 players half coordonate can take it and snowball any makes which makes this map very shitty to play

Harvey Rabbit8/30/2016, 10:21:31 AM1 votes

Uh, no, I've played dozens of hexakill games this week and late game comebacks are pretty common, even dramatic ones. It might be different if you have coordinated teams that push one lane hard early when they get momentum, but that I haven't seen once yet.