Help Sivir Top

Wertynut··1 votes·291 views

Early game, build Phage and start building into Zeal, usually just a dagger. Complete Black Cleaver, start building into Frozen Mallet. At this point, I buy Boots of Swiftness. Mid game, you should have BC + FM and Phantom Dancer. Late game, I build Frozen Heart(Deliberating between this or Frozen Gauntlet) and Blade of the Ruined King.

Plays very passively early game, using the spell shield to block CC or regain mana.

Now, obviously, this isn't a serious competitive build, but I'd still like criticism beyond "don't play Sivir top". While Frozen Heart supplies a huge amount of armor, is the area slow/bonus damage more valuable? Is it even worthwhile to be buying lifesteal, or would it be better to be building more damage(Infinity Edge?) or survivability? Although I would like those examples answered the most, any help would be great.

2 Comments

Shuyin1781 votes

I prefer getting Essence Reaver 1st for my Top Lane Sivir, gives me more mana to kill waves over and over then get Shiv 2nd.

My job isn't to get the highest KDA, my job is to draw their aggro to my lane with the objective of killing their inhib.

Got S- in my last Top Lane Sivir match, so I'm doing something right I guess.

Wertynut1 votes

{quoted}

I prefer getting Essence Reaver 1st for my Top Lane Sivir, gives me more mana to kill waves over and over then get Shiv 2nd.

My job isn't to get the highest KDA, my job is to draw their aggro to my lane with the objective of killing their inhib.

Got S- in my last Top Lane Sivir match, so I'm doing something right I guess.

Yeah, I'd considered starting with Essence Reaver after my first game trying this since I was having mana problems. However, after being more conservative with my spells(at about 1/3 mana, only using Q after blocking with spell shield), it worked out better. Phantom Dancer, I think, is very good for what I'm doing because it gives me more survivability and stickiness.

I generally work to poke my opponent out of lane rather than going for kills(unless the jungler is ganking). With BC + FM, they can't really approach--you either kite away or stick on them, chipping away at their health and allowing teammates to catch up.

The strength and issue with this strategy is that it's single-target; you can lockdown 1 person, but no one else gets slowed. This is why I was debating Frozen Gauntlet, because the area-slow could affect multiple enemies while still providing max CDR and armor.

In the past 2 games(out of 3) I've gotten A's, so it's definitely working pretty well. (this is also the first time I've ever played Sivir(fun champ) but lets ignore that)

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