@riot:What can we learn from smite's economy?
Disclaimer: Didn't know where to put this, so i put it in balance because riot neets to "balance" out their economy.
TLDR: Lol's economy sucks. Smite's economy rocks.
Everybody who has played league up to level thirty, without spending hundreds of dollars on champions knows that the state of the league economy right now is bad. Really bad. In not gonna go and do that "it takes x hours of gameplay to get one 6300 champions". I dont know how much it takes, and frankly, i dont care. What i am more concerned about, is how new players who are building their champion pool instead of buying runes really dont get a chance to try everybody before they hit level 30. Yes yes, i know, thats what the free champion rotation is for. I'll admit this was a good idea, but it seems to favor only a few champions, and many are barely ever in the rotation. But wait! All the "begginer" champions are very cheap! Ah ha! However, do you REALLY want a truckload of new players to be using people like nunu in their placement games? Now lets get to the point that was in the title: Smite
I have been playing smite for awhile now, and i am loving it. I'm not gonna go all "Smite>Lol" since that's not my point and it isint true anyways. For those of you who have played smite, you will know that like league, smite has a first win of the day bonus. Unlike league, there is a bonus for ***every game mode that you win***. Smite has a LOT of game modes, letting you win a ton of favor (the smite equivalent of IP) for one day. The bonus is only 100 however, but in the long run you earn much much more.
Another point i would like to reinforce is the god pricing. Pretty much all gods cost 5500 favor. There are a couple who randomly cost a bit cheaper, but 90% of them are the standard. ALL gods are 200 gems (RP), no matter how much they cost in favor. This is great so that once a player hits that mark, they have a ton of options for buying gods. And, one of the best benefits, is that recolor skins can be bought with favor. Yes it is over 1000 favor, and yes it is only a recolor, but you must admit that is pretty freaking good.
And finally, we come to gems. I mean holy crap, the gems. Smite has a daily reward system, which gets you gems. The first five days get you favor, with the last two getting you gems, for a total of 50 gems. In one month you can buy any god and most skins. Also a rather new addition is "gem storm". This is a very special promotion which has only happened once so far, on the last Saturday if January. Every first win of the day that you get earns you 30 gems. Earning every first win of the day awards you 100 gems. This is very generous considering that the norm for skins and gods is only 200. Other than those two things, there are various promotions, such as 200 gems for signing up for curse voice, as well as gems for raptr rewards. The only thing that i do not like about it, is that it does those dumb survey things, where only a quarter of them work.
Now lets get to the point of this thread: What riot can do to increase its economy. I don't expect riot to do all these promotions since well... Riot seems more concerned with... money than high-rez studios is. That is fine, everybody wants money. But i do think you should at least do one of these things to improve the current economy of league. I would highly suggest implementing a daily reward system for benefits for both ip and rp. I would suggest changing skin pricing, but i know that you guys are very picky when it comes to skin tiers (coughmarauderashecough), but there are many things to do. I know this probably dosent matter to you platinum and diamond people who just use rp, but to pre-30's, it matters a lot. The new player experience is not good at all right now, and i think you guys could really change that.
EDIT: Another thing i forgot to mention is that every god in smite, current and future can be unlocked for $30. Trust me, you can not do that in lol