Literally Everything That's Been Done To Kindred Has Been A Nerf

TricolorStar··4 votes·754 views

I've been maining the Dynamic Duo ever since they came out and I'm baffled and confuses as to why Riot hates them so much.

They weren't that powerful when they came out, needing just slight numbers tweaks in order to brings them into line (just like every other on-release champion). They didn't have high pick rates, they didn't have high win rates, they were just overbearing and needed a slight nerf.

But let's break down what the great people over at Riot decided to do to them when a slight adjustment would have sufficed:

  • Removed the ability to cast R: Lamb's Respite on an ally, instead making it so Kindred can only cast it on themselves. This removed the ability to save allies or prepare for dangerous dives, the only point of Kindred's character. Yet Yasuo's ultimate still places him outside of turret range when he uses it.

  • Removed the heal from W: Wolf's Frenzy (aka Hunter's Vigor) for literally no reason. That was what made Kindred even able to survive the jungle because they are a squishy ADC, not a tank or bruiser. But yeah, remove it. Whatever.

  • Heavily increased the cooldown on Q: Dance of Arrows, even making it so when they cast W: Wolf's Frenzy (the ability that is supposed to allow them to spam Q) they still have to wait 5 seconds between volleys. By that time, every one has already escaped or doubled back to kill them. You don't see Zed or Talon having a cooldown on their Shadows or wall hop thing.

  • Constantly, and I mean constantly, changing the way their marks work. Although their marks were suffering and were a major complaint, that was not the main problem, just a symptom of it. The main problem was that you removed all of their survivability and complexity, all of their windows of power, and pretty much everything that made them effective.

Riot, I'm so disappointed. You made a really cool character that I love, then gutted them and reduced them to a literal joke pick. You did it with Kalista, you did it with Azir, etc etc. Just... please stop.

18 Comments

dominusx6 votes

oh an adc that shreds hp like butter has exceptional kiting mechanics and has an aoe trynda ulti getting nerfed over and over and over? who would have thought such a balanced champ design would be toxic for the game? i sure dont.

DJ Lucio1 votes

trynda ult? lol

Ralanr3 votes

Probably because Riot still can't decide what part of the game Kindred is supposed to be good in.

Cats Are Food2 votes

Welcome to RIOT games! Don't main champions or you will regret it, and most definitely do not fall in love with a champion for at least two years after it's release.

dnsup1 votes

{quoted}

most definitely do not fall in love with a champion for at least two years after it's release.

item 3070 of the Khazix

Cats Are Food1 votes

No one likes Kha.

dnsup1 votes

{quoted}

No one likes Kha.

Things were different at release though.

PermabannedGaren2 votes

Hahahah, this clown actually thinks Kindred was merely "slightly" too strong instead of being the indisputed death god emperor/empress of the jungle. Kindred's design is horrible, and will likely never be balanced without a rework.

Salron2 votes

{quoted} They weren't that powerful when they came out, needing just slight numbers tweaks in order to brings them into line (just like every other on-release champion). They didn't have high pick rates, they didn't have high win rates, they were just overbearing and needed a slight nerf.

Apparently absolute SSS+ Pick/Ban tier means they "weren't that powerful" Truly remarkable, I must say To be so deluded

{quoted} Removed the heal from W: Wolf's Frenzy (aka Hunter's Vigor) for literally no reason. That was what made Kindred even able to survive the jungle because they are a squishy ADC, not a tank or bruiser. But yeah, remove it. Whatever.

Wrong again, The heal removal isn't what ruined her clear, because in the same patch W was given an MS/AS slow to monsters Anyone capable of kiting jungle camps could clear with full hp, I tested this

What really ruined their clearing of the jungle was the massive -7 armor nerf and more importantly, the changes to the jungle, this is where Kindred truly got boned as their clear became much worse

Trap or a Trick1 votes

Play Rengar Or graves, They've been op for like the entire season, and have been nerfed little to not at all

D3m37r11 votes

Don't worry in a couple of years they might be viable. Rotational meta and whatnot.

SwiftKitten881 votes

lol "meet RekSai "

Smitemuffin1 votes

It's always going to be that way because ranged junglers as a concept are stupid from a balance perspective

Eternal Torment1 votes

yeah Kindred is having the Diana effect, constant and endless streaks of nerfs ever since his release and i dont think riot will find a decent spot anytime soon to stop

Hexs Fortune1 votes

Most meta team comps don't work well with kindred is the main problem.

Everyone's picking squishy tops like teemo, jayce, fiora, riven. You end up relying on the one support who has no gold to be a front line

Maximum Morde1 votes

I support nerfing her out of the game. I hate playing mini games within a game. Is why I also hate the Skarner rework. If I wanted to play Dominion, I would have played Dominion.

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