Please, I'm begging you here, give Lucian 550 range again. Please.
We've literally nerfed everything that SHOULD have been nerfed in the first place before the stupid range reduction. E no longer removes slows, the really low ult cd was increased, the passive was nerfed early game (which was honestly the first thing that should have been nerfed), and the w lost its entire ad ratio for very small buffs to the utility. Yes, it's true that the e can be used a little more. When that buff first went through, it was broken as hell and he was untouchable. But that was nerfed too so that unless Lucian is building a lot of cdr (which 95% of the time, he won't be), he won't be using it that much more than he was before he lost his range.
Fast forward to present day and we have an adc that unless he gets the early push in the lane, he can pretty much be zoned and bullied by anyone good enough (and by that I mean a knowledgeable player- not champion). While that's the case for every adc, it's especially apparent in Lucian's case. Every adc can zone and bully Lucian in lane just by playing the range advantage, which is truthfully infuriating as hell.
The only other adc's with range below 550 are graves at 525 and sivir at 500. Thats fine for them, because graves wants to get close to land as much of his q on the target as possible followed by his ult for a large amount of burst damage, and sivir's main job is to support the team with her ultimate, not just be a carry on her own. Lucian's 500 range puts him in a rough spot throughout the game, from lane phase onwards towards the rest of the game. Lucian's mid game is actually good, which im thankful for, but its just not enough when its hard for him to get ahead in lane unless your head and shoulders better than your opponent (and thats not even factoring in the supports' abilities), and a late game that's heavily barred by 500 range.
Do you know the worst part? Vayne, that champion that you see every game? Ever since the range reduction went through vayne became one of his biggest counters. Because he has to get 50 units closer to a minion to cs, vayne gets free poke, and any smart vayne player gets a free pass to proc her w. And for whatever reason, vayne continually avoids nerfs. But thats really not the problem. Vayne is a problem, but nerfing her won't solve anything. Right now Lucian is his own worst enemy.
It wasn't a wrong idea to give Lucian a meaningful weakness. He needed it at the time. Except now that weakness has become less a meaningful weakness and more of a very negative defining trait of the champion. What other traits does he have? High burst? Graves and Kalista have that. Mobility? Graves has a dash too, Trist has a frickin jump that resets on kill and assist, Kalista exists, and Vayne's tumble grants invisibility to quickly reposition when ulting.
TLDR: Because of his low range, Lucian is in a bad place. PLEASE bring it back to 550. With champions like jinx, Trist, Draven, and Vayne I promise you he won't become dangerously op again.
to have 525 or at least 500? He has no mobility and the same MS and somewhat close core concept as Lucian (dealing good trades and able to deal a lot of damage). Urgot also has no damage on his ultimate and its a very complex one to use. Right now, he only has 425 and its kind of odd since he sends plasma blasts that should or could go further. As of right now, even Gnar can fling his boomerangs at up to 485 in range. Urgot has the weakest range out of all marksman and secondary marksman. Can we please give him some more range?



