I'd like ideas on how to improve the Top Lane
Ok, so for awhile now, the top lane has pretty much been described as an island. Two people enter, one person leaves... and the other follows via Teleport. I honestly enjoy playing top lane a lot, mostly because I like the champion pool that comes with it. However, unless its for kills or minions, no one besides the laner ever really goes there. The jungler would much rather help hyper-carry bot and mid lane, who both can help secure dragon and push the game forward, while you, quite frankly, are left with the two options of teleporting down to help, or proxy farming your lane until teamfighting occurs. I'm not saying those are bad options, sometimes one of those two would be the right call, but when that's all you can choose from most of the time... it gets old. Like you after a Morgana Binding, Nasus Wither, and Zilean Time Warp in chain succession old. So I'd like to ask what you guys think would make the top lane be more beneficiary besides another route to their Nexus?
I can kick start this by throwing an idea I've had for awhile. Basically mid and bot get the most action because they're both so close to Dragon, right? So I was thinking, why not throw another Epic monster in the Baron Pit, probably around the 6 minute mark, and have him occupy the space until Baron Nashor, well, "evicts" him (to put it nicely). He'd have to have a buff strong enough to want to compete over, but not strong enough to overshadow Dragon as a choice. I'd say something along the lines of having all monster buffs throughout the game give a double duration if smite is used on him and is killed. This'll help the early game for those with the buffs, while giving subtle help late game after killing Baron or getting the fifth Dragon Stack. Anyway, any ideas you have will be helpful!