request for cleansing mr items to have (increasingly) lower cooldowns (at least in aram)

AdeBug··1 votes·571 views

Playing mostly ARAM, and getting 4 enemy mages so you have to sacrifice that 1 slot for armor for their adc, the remaining slots don't help much either against stun after slow after stun after stun, with a qss, edge of night, banshee's, mr boots and spirit visage, and that is ridiculous, what more should I build? Because even if through some miracle you escape the first wave: while your qss, edge and banshee are on 90s cd, 45s cd etc, their abilities are back up after 3s at level 18. Yea... So either make those items have a lower cd, or make em lower over time or give the ability to level em up over time counter cost. At least in aram, where if you don't get hit by a stun, some other team mate will in such a small place. Again, like I said in another balancing aram thread, being on the winning team (with like 4 tanks) is not so rewarding and fun as one would think, either.

11 Comments

LostFr0st1 votes

item 3060 maybe?

AdeBug1 votes

in which slot, tho? replacing what item? and what will it cleanse for me? :>

LostFr0st1 votes

If you're not squishy It replaces the QSS. If you're not an engage champ at all (you're not activating it then going in) then it can replace Edge of NIght. It really depends on their comp though. You'd use Banner when they don't have much auto-attack-based AD damage so that your wave is impervious to their clear. The item also gives armor now so that's something to consider too.

AdeBug1 votes

as garen, i had to rush qss cus of all the stuns. banner is not a cleansing item... will try it but once one stun hits a person, they are dead or barely breathing (amumu, annie, lux, nasus, sivir - like i said, at least 3 stuns and a slow at any given time) and lux can clear an entire wave with her ult.

LostFr0st1 votes

If you're Garen specifically and vs 4 AP my build will almost always be: item 3097 item 1006 +item 2003 s (I think there's money for that?) ---->item 3211 item 2053 asap and sit on them. Spectral cowl by itself is a very efficient regen on ARAM.

boots item 3111 item 3047 or item 3009 <---with raptor's cloak you can actually skip boots 'till later; not joking. core; order depending on who is fed ----> item 3065 item 3742 item 3190 item 3083

Fill out the rest depending on ally and enemy types: item 3109 item 3800 item 3075 item 3102 item 3068.

AdeBug1 votes

relic shield? money was not an issue, im sayin especially at level 18 when their cd is at their lowest, my items keep their lame 4$$ cooldown; i guess ur more after the hp regen, but it's just the same as with warmogs. it's for poking, not sustaining lots of ap dmg in a short amount of time;

if me or my mate gets caught by amumu that will ult at least half the team, means that those people are sitting ducks for the remaining 2 stuns and a slow. so yea tanky as any1 can be, we're still left with less than half the team with just one of their ults down. dead man's has same active stats as sunfire which i already had, spirit visage already had, and locket has less mr than banshees, with an active on a much higher cd... w00t... which brings me back to my op, insanely long cooldowns on these cleansing items

LostFr0st1 votes

relic is the best item on beefy fighters for regen and lane push early game. I play a crap-ton of ARAM and it's very worth. You sell it later when you need the space.

Deadman's is usually better since it assists in running both to lane and from them when your team loses a fight Sunfire is almost always sub-optimal unless they have melee-form champs.

Locket is for the team-wide shield when the Amumu catches your mates. You know the entire enemy team will blow everything at that time, so you pop it then and they do jack-squat. It's better than Banshees since you're always grouped and you can control when it pops.

AdeBug2 votes

Yea, def deadmans, what I had, would never consider sunfire against an all ranged. The gold item tho makes people think I troll. I admit, it works, I take it sometimes myself without being the support, tanky or not, but sometimes they might question it and give up trying, so it's risky and I take only the hp bead instead :D Decisions, decisions. I hope I'll remember the targon's brace next time I go tank melee vs ranged, thank you.

420 grams1 votes

Don't sit there doing nothing after they use all their spells? Maybe get warmogs so 12 seconds later you'll be at full health again.

AdeBug1 votes

trust me, we're not sitting, we are running back to our turrets, slowed, they can out range, being mages, u know. 12s? we don't have 12s. The cd on abilities at level 18 is lower than 12s.

and that is like i said, if by miracle u survive first wave, cus what are the odds u have all those cleansing items up and ready

LostFr0st1 votes

Mmm yes, warmogs is super good if you're playing a tank. The HP is basically MR when vs mostly AP.

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