Should Urgot Be Nerfed?

ScuttlecrabOTP·10/17/2018, 7:25:47 PM·2 votes·1,457 views

On the Boards and Reddit's I've been seeing a lot of differing arguments about Urgot Urgot and whether/how much he should be nerfed. He's now being put up in the roster alongside Graves Graves and Irelia Irelia . Overall some of the main points I've seen and do not necessarily agree with are.

I will say that I started playing Urgot a few days before he started showing up in Pro play so will probably have a bit of a bias.

  • The three main reasons why he is seeing pro play are: -Meta Shifts which saw his counters/alternative toplaners get nerfed (TrundleTrundle ,MundoDrMundo , Fiora Fiora etc.) and more dive/damage heavy bruisers and assassins get buffed, which Urgot loves to fight because his kit is anti dive, he wants you to come to him. -Urgot can do fine with most runes so he can abuse the current unsealed/timewarp-tonic/corrupting potion which makes his laning phase great -His weaknesses of falling off mid game, low mobility/easily kited, and the need to circle someone with his knees in a teamfight, can be compensated for if you have a highly coordinated team (kind of like Astrox right now)

-Urgot has had very few balance tweaks this season, has always seen little play and wasn't regarded as a high priority target until worlds, the meta just shifted to make him strong

  • He's like DariusDarius , a juggernaut who has a strong laning/1v1 phase and transitions well into mid game, while also providing teamfight potential, but is also prone to being kited an played around.
  • Timewarp tonic is getting nerfed hard (doesnt make duration last longer and now gives low amounts of flat health and mana) so Urgot wont be as strong

There are of course many points I probably missed and I'm no expert on Urgot or game balance.

Personally I think he's a what a Juggernaut should be, a good amount of tank stats and reliable damage. He also has his weaknesses of being kited/poked an low knee CD early on. He also might feel strong due to the fact that in a high damage/mobility meta Urgot has enough damage and tank stats to win against a lot of the current champions being played. At the same time I can also see that he can be strong in alot of situations and in the late game a giant 10/0 crab scuttling at you at Mach 5 item 3800 might not give the impression that he falls off. Overall I'd be okay with urgot getting some minor nerfs first and see how that affects his winrate/play and then go from there.

I'd want to hear more from people about what they think of Urgot and how/if he should be balanced.

6 Comments

Moody P10/17/2018, 8:02:40 PM2 votes

he doesn't. Urgot is not oppressive in soloQ to begin with and his pro play strength is both due to his general safety as a pick and because he's a solid counter to current meta

Hammermancer10/17/2018, 7:33:12 PM1 votes

I dont think he should be able to build a randuins without feeling a massive tradeoff

So on this i think he needs nerfs, but he doesnt really bug me as a champ or strike me as broken, i just question his health when i see him building items designed for pure tanks

Salvor Hardın10/17/2018, 7:40:25 PM1 votes

I think with a few minimal nerfs, he could be taken to a point where is not oppressive. Maybe 1 second more CD on the W or a little less armor scaling / Mr will be enough.

Seiferoth10/17/2018, 7:44:23 PM1 votes

time warp tonic is getting nerfed and it's unsealed spellbook combined with that that's pushing him over the edge... I'd rather them touch the runes than the champion.

Pika Fox10/17/2018, 7:47:22 PM1 votes

I dont think he really needs one, hes a good pick into certain comps because of his niche, which is fine imo. Hes great against tanky champs with his execute, and its not like he melts squishies instantly.

Full Brain10/17/2018, 9:14:12 PM1 votes

He is a pretty normal lane bully. The only thing about his actual kit that is extremely oppressive is his ult and with the projectile being significantly smaller than the image and the need for timing and perfect repositioning to land it and get the fear in team fights it is an extremely high skilled outplay to pull off consistently and we are seeing many top laners at worlds fail to do so. It isn't like he wins every 1v1 either he is just strong against most of the meta top laners right now largely because of the runes he runs as others have said.

Ornn gets banned so much for basically everything that makes Urgot strong at worlds plus having those end game items and having even more lane presence.