Wukong: Nimbus Strike should leave clones
This is just a small idea I had that could play into Wukong's "Monkey King" lore and make his Nimbus Strike ability a little more fun to use.
When Wukong hits it's two additional targets, it creates clones that basic attack the targets over a small time before disappearing. The clones' basic attacks scale with level (or ap), because I feel like scaling with ad would not make for healthy gameplay.