My proposal on small Illaoi changes/fixes.

Aphelios is OP·6/10/2019, 4:19:20 PM·6 votes·5,612 views

This isn't another "omG wtf illaoi ult so broken 1v5 champ wtf remove HeEAL!!!"

Her winrate dropped by 3% this patch, currently sitting at 48%, and feels painfully underwhelming to play. On top of that, Riot announced reworking Grievous wound in a more effective (AKA a buff) way which will hurt my muscle mammi so much.

1: When a champion levels up while their spirit is pulled, the small level-up health restoration shouldn't apply to the spirit too. It just slows down the whole process. Usually, when landing a spirit, I focus on turning them into a vessel ASAP, either to follow-up the gank or land some Q's while they are slowed.

2: This is probably a bug, but when a spirit is pulled under my tower, and an enemy dives and damages me, the tower completely ignores the champion and instead continues to attack the spirit. Very game-breaking and basically grants the enemy a free 10-sec Ohmwrecker active. On top of that, when getting dived my first reaction would be to land E: It's the key of her entire kit and the difference between a tentakill and a free death.

3: Fix. The. E. Hitbox https://v.redd.it/3hjyxis5j1s21 https://i.ibb.co/Lkjkn8M/e-Zbfa-H1-Wtbkop-OYn-Fk-D3-I-G-7-D3-Qhsbv-OWHlc-F9-Q8-M.png Naut's hook range is 20% bigger than its hitbox and is the difference between someone being alive or dead if it lands. Same with Thresh, Lux, and more. But my girl Illaoi can't even get a decent hitbox with so many punish windows. You can decrease the duration with attacks, which is why the spirit of Renek, Rumble and more returns before I even get the chance to W or ult. And when I do ult, it takes no effort to just walk away.

4: Another bug: Nearby tentacles won't slam when a spirit is pulled. Guaranteed to happen every game.

Imagine that every other "Illaoi like" champ who is ability focused bruiser have some form of help lending their stuff. Aatrox her his dash and his stun at the tip + his w to help with his combo, + ult movespeed. Renekton has his dash and stun, Riven has pretty much everything and I could go on.

But when you wanna combo with Illaoi people will just run away. And if they don't they will just kill your tentacles so you have no dmg either way. By the time I'm self stunned casting my E+Q animation which takes longer than a Morgana root, half of my health is dropped by assassins and ADCs.

13 Comments

Jimmy Rustles6/10/2019, 4:23:09 PM4 votes

I'm still salty they made tentacles visible in bushes when crap like Heimer/zyra still get to hide

Chembaron Yamada6/10/2019, 5:00:54 PM2 votes

2: This is probably a bug, but when a spirit is pulled under my tower, and an enemy dives and damages me, the tower completely ignores the champion and instead continues to attack the spirit. Very game-breaking and basically grants the enemy a free 10-sec Ohmwrecker active. On top of that, when getting dived my first reaction would be to land E: It's the key of her entire kit and the difference between a tentakill and a free death.

This isn't a bug, it works how it is supposed to. The spirits get handled like a champion for all purposes. If a champion draws turret aggro, then they don't lose it until they die or leave the range of the turret, even if another champion starts attacking after them.

If you want to change that, then you also have to change other interactions which consider these spirits as a champion. Like getting another tentacle from your ult or being able to proc Grasp/Kleptomancy off the spirit.

AnataBakka6/10/2019, 9:14:40 PM1 votes
  1. i think it's ok like this . when a champion levels up so does the spirit, nothing wrong in that. Everything is compensated by increasing the spirit's lifetime by 1 second or so

  2. that's wrong. i just tested it. any enemy champion that damages you will get aggroed, even if the spirit was the first one to be so

  3. all hitboxes need to be fixed, not only illaoi's

  4. are you sure the tentacle wasn't on cooldown?

Saevum6/10/2019, 9:42:34 PM1 votes

She has good counterplay. It is better to look at which window should riot aim to make it a tad smaller, but still relevant. Like, sometimes, she gets penalized for landind E instead of getting rewarded.