twitch is possibly the best designed champion in league

Tritan··11 votes·997 views

he has clear strengths and weaknesses, he doesnt do absurd damage but he does alot, he is squishy so he is easy to jump on, but with proper positioning he is still playable against lock on cc or assassins, he has a fairly weak lane phase but can turn it around, and has a strong late game.

he is basically the definition of a well designed champion.

however, currently, twitch is not only possibly the worst adc in lane, but he is also pretty much outclassed by half of the adcs still in the mid game and even the late game. there is really no reason to pick him over kalista, sivir, tristana, corki, jinx, and vayne. they all scale well into the mid late and they also all have pretty strong early except for vayne, but even she is much stronger then twitch early game.

i think twitch just needs some slight damage buffs for his early mid mostly. revert the poison nerfs and the base ad nerfs and make his e maybe have a bonus for the final stack, instead of just being another stack, make him feel rewarded for stacking that many. because lets be honest, right now his e is just a bad version of kalista's.

tldr: revert the base ad and poison nerfs, and give him something rewarding for getting all his stacks on his e.

twitch deserves to be a hypercarry powerhouse for how immobile and squishy he is. his only escape is his q, which can be delayed so much after the nerfs that it hardly counts as an escape. that nerf alone was honestly fine, as that simply makes his weakness even worse, which is fine for counterplay, however alongside that they ruined the whole reason twitch was even picked, and that was his damage. nerfing both his damage and mobility was a very bad move, but its not too late to make twitch great again.

16 Comments

Jbels5 votes

Wait for the pass at adc items. If that doesn't make more marksmen viable, then there's no hope for botlane variety

theragingnerd4 votes

item 3070 Velkoz item 3070

Tritan2 votes

{quoted}

item 3070 Velkoz item 3070

i said possibly, velkoz is probably either right above him or right below him

Buttigieg 20203 votes

I disagree. Twitch strengths

Strong throughout the game (his entire kit is really powerful early, riot just nerfed him too hard) Insane Aoe damage Insane range 8 second stealth Can kill the backline and the frontline at the same time (no other champion does this to the extent that twitch does) Massive damage in general Can be played as an assasin as well as an ADC Good duelist

Cons: No mobility No hard cc (doesn't really matter since he is an ADC).

As you can see, if riot buffs twitch, he can be absurdly powerful. People are forgetting how much he has in his kit.

Tritan1 votes

{quoted}

I disagree. Twitch strengths

Strong throughout the game (his entire kit is really powerful early, riot just nerfed him too hard) Insane Aoe damage Insane range 8 second stealth Can kill the backline and the frontline at the same time (no other champion does this to the extent that twitch does) Massive damage in general Can be played as an assasin as well as an ADC Good duelist

Cons: No mobility No hard cc (doesn't really matter since he is an ADC).

As you can see, if riot buffs twitch, he can be absurdly powerful. People are forgetting how much he has in his kit.

you repeated things alot in that, heres how i would do mine

pros:

good aoe damage and range with his ult good damage good teamfights if he has good peel or the right set up stealth which allows him to assassinate when he is ahead

cons:

immobile easy to cc and burst extremely squishy weak laner damage is heavily reliant on the enemy positioning in the perfect spot for him easy gank and easy to shut down

CreationFlaw2 votes

[{quoted}](name=Resonating Fart,realm=NA,application-id=3ErqAdtq,discussion-id=LqWctdyA,comment-id=00020000,timestamp=2015-08-02T20:09:16.507+0000)

stealth which allows him to assassinate when he is ahead

Okay first of all, if you lose him to a bush, you're probably not going to find him because of how long that is. There's a reason his secondary is Assassin. So yeah, he can burst them down if he's ahead, but it's also the most ridiculous escape tool.

Roll in Grass1 votes

Honestly, I agree and disagree with you and Jbels on certain aspects.

First, Jbel, since your's is shorter: There's plenty of botlane variety. If anything, this season has seen more variety than any previous season. I mean, hell, Urgot was even picked this season for a short amount of time, as a midlaner and a marksman. Varus is no longer a marksman but instead a midlaner. Botlane has a lot more variety than any other role, especially with its reduced champion pool (marksman has the least champions of all other roles). Vayne, Caitlyn, Graves, Tristana, Sivir, Corki, Kalista, Jinx, Lucian, and Kog'maw are all strong picks, which is more than half of the amount of marksman champions available. It's unfortunate that Twitch isn't playable without a lot of mastery, as he and Vayne are my favourite champions, but you can't say there's no botlane variety.

Next, I completely agree with everything you said, Reson, to an extent. The E damage was honestly way too strong back in Season 4, and even when Riot tried to balance it, it was still extremely strong. If you don't remember, at level 2 he could harass the enemy at least 25% hp just with a W-AA-E+Passive combo. Then late game when he got all his stacks on an ADC or APC, if they were still alive at that point, you were dead. There was hardly any counterplay to it if your team was good enough to peel for his low mobility, which Samsung White took advantage of in the World Finals and won with him. Soon after worlds, Twitch was nerfed. It was for the better, but the nerf was way too hard.

Don't completely revert the poison/E damage, but increase it from what it currently is. I do, though, like the idea that Twitch should be rewarded for getting all his stacks, like a movement speed buff or an attack speed buff. One thing to add though, his Q nerf was also way too hard. There's almost no point in using it to escape unless you see the enemy coming from a mile away, because with the current meta you'll be dead before 6 seconds passes. So that either needs to be reverted or set to 3 seconds.

That's just my input.

Messaiga1 votes

A decent proportion of this inaccurate. His E's damage was never lowered. The only nerfs he received during season 4 was the increased stealth delay, lower damage on his passive (went from 2/4/6/8 to 1/2/3/4/5/6 per second for each stack), and they lowered his base attack damage. This happened in patch 4.10 (aka the patch that old Tristana became the pinnacle of every meta ADC). This was well before season 4 worlds took place. About 8 patches back they buffed Twitch's passive damage up to 2/3/4/5/6 per second for each stack.

What this means is that Twitch has nearly the same damage he did back in season 4. The difference is that Infinity Edge became the most often built 1st item for nearly every ADC since then because of Patch 4.10 (the same patch in which he was nerfed). The most significant nerf to Twitch was the 3 AD from 49 base AD to 46 base AD because it allowed him to last hit and trade slightly better (enough to be a noticeable difference).

Roll in Grass1 votes

My bad. I've been playing so long that I have my seasons mixed up. They nerfed his E in Season 3 Patch 10, not Season 4: Base damage reduced to 20 / 35 / 50 / 65 / 80 from 40 / 50 / 60 / 70 / 80.

Messaiga1 votes

I noticed this but I wasn't sure whether or not you were referring to this. That nerf was a partial revert of a previous buff they gave him during season 2.

On Topic: Can we please just revert Twitch's E and his R back to their old names? Contaminate is.... ok I guess (expunge is still way better). Rat-Ta-Tat-Tat just sounds completely ridiculous (and relates nothing to Twitch or his gameplay other than that he is a sewer rat), Spray and Pray just sounds way better for his R.

Tritan1 votes

{quoted}

A decent proportion of this inaccurate. His E's damage was never lowered. The only nerfs he received during season 4 was the increased stealth delay, lower damage on his passive (went from 2/4/6/8 to 1/2/3/4/5/6 per second for each stack), and they lowered his base attack damage. This happened in patch 4.10 (aka the patch that old Tristana became the pinnacle of every meta ADC). This was well before season 4 worlds took place. About 8 patches back they buffed Twitch's passive damage up to 2/3/4/5/6 per second for each stack.

What this means is that Twitch has nearly the same damage he did back in season 4. The difference is that Infinity Edge became the most often built 1st item for nearly every ADC since then because of Patch 4.10 (the same patch in which he was nerfed). The most significant nerf to Twitch was the 3 AD from 49 base AD to 46 base AD because it allowed him to last hit and trade slightly better (enough to be a noticeable difference).

no i know, i never mentioned the e nerfs. unless your talking to someone else. im saying revert all of the season 4 nerfs.

Messaiga1 votes

I was replying to Fae the Eevee. Still, I think that keeping the nerf on Twitch's stealth was reasonable. His weakness is no escapes while in combat, though 6 seconds is a long time before stealthing.

A Miss Fortune1 votes

I want them to buff his passive a bit, I want it to feel very scary to have it on as you stack it up. But It's pretty sad that early game it doesn't even do damage, it just stops or even lowers their health regen.

Only Play Darius1 votes

Well the problem with Twitch is that he is by far the worst ADC to play when behind. Also, Kalista has a superior version of contaminate.

UdoIkOSc4u1 votes

i don't know why this post got downovoted muh vayne mains thinking no vayne is the best designed champiorino !11!!11!

jmaishere1 votes

It would be nice if the amount of damage per stack would go up as the number of stacks increase, this way twitch is rewarded for actually putting stacks on people, rather than just trying to auto them to death

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