Any one remember Eleisa's Miracle?
For those who were not around before mid season 3 or just forgot about this Eleisa's Miracle was an item that was very unique to the rest in the game.
Now this item was very niche and back when i started playing League i only bought this when i played a healing support or Malzahar (I was a Malzahar and just the Hp/Mana regen was to good to turn down for me) I fell in love with this item immediately and was sad that it was removed in patch 3.14(I only got to use it for 8 patches. I started playing around Lissandra's release) However I thought about it recently. How would it fair today in League of Legends and how could we change it to better fit
So lets look at the stats and build path it had before it was removed.
Elesia's Miracle: 1100 gold (400 gold) ---Philosopher's Stone: 700 gold (425 gold) (Removed in patch 3.14) ------Faerie Charm: 125 gold (Old Effect: 1 hp/second. Changed patch 4.20) ------Rejuvenation Bead: 150 gold (Old Effect: 0.6 mana/second. Changed patch 4.20)
+10 Health Regeneration (2 hp/second) +15 Mana Regeneration (3 mana/second) UNIQUE – AID: Your Summoner Heal, Clarity and Clairvoyance cooldowns are reduced by 25%. (Clairvoyance was removed in patch 5.22) UNIQUE – ELEISA'S BLESSING: If you gain 3 levels with this item, you gain all the effects permanently and this item is consumed.
As you can tell the effects on this item are what made it very unique from any other. A passive effect that would reduce certain summoner spells cooldowns by a massive 25% and a passive effect that would consume the item after leveling up 3 times letting you keep its effects.
Personally, just due to the amount of mana regeneration this item did give and the AID passive, I believe this item would be way to strong for supports and would lead to ADCs taking Barrier/Exhaust while supports take Heal just cause they would have it up more often. Maybe niche on mages due to the reduced CD on Clarity.
Now, how could we change it to better fit into League of Legends today?
I have an idea on what i think would work out quite well.
Elesia's Miracle: 1600 gold (650 gold) ---Forbidden Idol: 800 gold (550 gold) ------Faerie Charm: 125 gold ------Faerie Charm: 125 gold ---Rejuvenation Bead: 150 gold
+50% Base Health Regen +50% Base Mana Regen Unique Passive: This item gains +5% Base Health Regen and 10% Base Mana Regen per level, up to 5 times, for a maximum of +75% Base Health Regen and 100% Base Mana Regen. Unique Passive: +8% Heal and Shield power Unique Passive: +10% Cooldown Reduction Unique Passive - Elesia's Blessing: If you gain 5 levels with this item, you gain all the stats and effects permanently and this item is consumed. Additionally, Healing or Shielding an ally heals them equal to 100% of your total mana regen for every second for 5 seconds.
What are your opinions on Elesia's Miracle would you like it to return or do you think maybe it should stay out of the game. Please answer the poll and leave a comment if you have any ideas or feedback on the item.
upgrade or 
that use time required.
Mostly because early level is way easier than later level to get.
Something like 10 min is fine.
+550 = new eleisa's miracle